It's a bug caused by a badly done crack. There's a writeup and a corrected .xex version by Fandal, on the atarimania forums somewhere (I had a link to this, but it's no longer valid). There's supposed to be 10 humanoids, but whoever patched the ROM to defeat the copy protection (stop it overwriting itself), patched a section of code that shouldn't have been patched.   The really (to me) weird thing is, the patches are only needed for a .xex version of the game. But later on, someone turn
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