Okay, DigitalAnthony pointed out that, while using RESP0 alone won't get you right on the left edge, the difference isn't the 5 pixels as I described above, but rather only 3.   Well heck, he's right. At least in Stella and Javatari.   I've attached a slightly-improved version of my test program. I'm putting in an HMOVE, just to be more complete, although it's set up for "zero" and shouldn't change the coarse positioning. I also changed the way the player is drawn, to make it