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chad5200

How much wobble is normal on the standard Vectrex joystick controller?

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The joystick on my standard Vectrex controller is self centering OK... but there is a decent amount of wobble when it is centered.

 

How much wobble is normal?  Is it possible to reduce/remove the wobble?  If so, how?

 

Thanks!
 

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15 hours ago, chad5200 said:

Is it possible to reduce/remove the wobble?  If so, how?

 

A guy on here had a batch of the centering springs made.

 

Made a big difference to my controller.

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Found this video.  I am thinking of trying this.  Has anyone else attempted this version of the wobble fix?

 

 

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I may have only just got a Vectrex yesterday out of the blue! This was my experience playing on this mint condition very well looked after setup

 

 

The problem for me is NOT the lack of instant centering on the analogue stick, there is a dead zone in the centre where it takes a about 5 degrees of movement on the stick before the console actually registers any change in resistance, which seems like a design problem not an age related issue. THIS makes Hyperchase really unplayable sadly (game reviews in the 3rd video in the linked play list).

 

How do you fix THAT issue, free play in the joystick central position like a dodgy steering rack on a classic car with some 'play' in the steering mechanism. Playing Hyperchase feels like driving a knackered old 1982 BMW 3 series.....when I want it to feel like the 36 month old BMW 3 series I owned in 1989

 

Every other game, including Scramble, was absolutely fine to play and the machine looks hardly used (as can be seen just about in the 2nd video in that playlist) but Hyperchase uses the analogue stick like a paddle/driving controller on the VCS rather with position of stick = your position on screen.

 

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Can't say I have ever had a problem with Hyperchase controls.  It responds to my analogue stick perfectly and positioning the car is only a matter of fine adjustment of the position  of the stick.  

 

 

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Hyperchase seemed like it could use a sensitivity control. It felt almost digital (as opposed to analog) the way I played it. 

 

My Vectrex has a bit of a dead zone, not unlike the Odyssey 2. A tighter spring would fix it. 

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