Igor Posted September 1, 2019 Share Posted September 1, 2019 We are celebrating Atari Lynx 30th Birthday and there are new games for all to play! Use this thread to leave comments and your thoughts about this game. Information here may be used for judging the final placement of this game in the programming competition. Link to comment Share on other sites More sharing options...
+karri Posted September 2, 2019 Share Posted September 2, 2019 A small explanation of the "bad" graphics in the game. Nop90 and I started to discuss about a possibility to create a Watch&Game style competition for the Lynx. This game was my entry to that competition. Note that there is no moving graphics on the screen at all. All elements are binary LCD elements (on/off). So this was intended to be a Watch&Game simulation. Necrosia then changed the rules completely and announced the Atari Lynx 30-year anniversary contest. As my entry was already written I just added a colorful intro screen and submitted it. Sorry about the "bad" graphics. As the game did not have a name nop90 suggested "Find a way to my heart" as a tribute to the Phil Collins tune with the same name. I thought the idea was great and coded a tune that resembles the tune we were talking about. In the feedback people don't seem to like that style of music - too bad... Link to comment Share on other sites More sharing options...
Fadest Posted September 2, 2019 Share Posted September 2, 2019 I like the look and feel of the game. Of course, it could use more classic graphs without any technical problem, but this special touch gives the game a nice personnality of his own. Link to comment Share on other sites More sharing options...
Felyx Posted September 2, 2019 Share Posted September 2, 2019 For info, it doesn't work on lynx format with Agacart. To test it I will use Handy. Anyway thank you for sharing this! Link to comment Share on other sites More sharing options...
+karri Posted September 3, 2019 Share Posted September 3, 2019 Silly me. I had compiled it with 2048 byte blocks. Does this version work better? It is 512 byte blocks (128k game) findaway.lnx If you want to create your own rom the source is also available at https://bitbucket.org/karri/findaway To create this on a RaspberryPi, Ubuntu or Cygwin in Windows: git clone https://bitbucket.org/karri/findaway.git cd findaway make If you want to have a specific blocksize, edit cart/lynx.cfg and change __BLOCKSIZE__ to 512, 1024 or 2048 make clean make And there is even a manual! FindAWayToMyHeartManual.odt Link to comment Share on other sites More sharing options...
Krip316 Posted September 4, 2019 Share Posted September 4, 2019 Nice little addictive game. This is one of those games that an hour will go by and you didn't even notice. Link to comment Share on other sites More sharing options...
Nop90 Posted September 4, 2019 Share Posted September 4, 2019 (edited) On 9/2/2019 at 1:50 PM, karri said: A small explanation of the "bad" graphics in the game. Nop90 and I started to discuss about a possibility to create a Watch&Game style competition for the Lynx. This game was my entry to that competition. Note that there is no moving graphics on the screen at all. All elements are binary LCD elements (on/off). So this was intended to be a Watch&Game simulation. Necrosia then changed the rules completely and announced the Atari Lynx 30-year anniversary contest. As my entry was already written I just added a colorful intro screen and submitted it. Sorry about the "bad" graphics. As the game did not have a name nop90 suggested "Find a way to my heart" as a tribute to the Phil Collins tune with the same name. I thought the idea was great and coded a tune that resembles the tune we were talking about. In the feedback people don't seem to like that style of music - too bad... Karri don't be too hard with yourself, with a big project like On Duty it's normal that a second entry can't be too complex. I like the game and its essential look. Probably I'll play it (and my game 4ttude) on a real lynx more than the other games in the competition. Edited September 4, 2019 by Nop90 1 Link to comment Share on other sites More sharing options...
+karri Posted September 4, 2019 Share Posted September 4, 2019 Thanks for the thumbs up. It was a fun game to write and I did like the idea of a Watch&Game competition. Perhaps the implementation could have been even more old Watch&Game like by using dice dots instead of numbers. Anyway... The code was written long before the announcement dead line so it did not affect On Duty too much. Today my problem is that I joined a musical and all my evenings are booked with singing and dancing rehearsals so there is no time for the Lynx Hopefully I have the energy to finish the cart release during the long flight to Portland in October. The competition release does not have the correct music and it lacks the twists I planned. So it is just a straight game, lacking humor. The real cart game will be so much more In March 2020 when the musical is over I hope to get some time for the Lynx again. Link to comment Share on other sites More sharing options...
Turbo Laser Lynx Posted September 4, 2019 Share Posted September 4, 2019 I always start giggling when the "find a way to my heart" sample sounds, it sounds so funny/cute. Nice G&W styled game anyhow! Good luck with the musical, and hope you can sneak in some small Lynx thoughts and stuff in between. Link to comment Share on other sites More sharing options...
rj1307 Posted September 4, 2019 Share Posted September 4, 2019 On 9/3/2019 at 6:34 AM, karri said: Silly me. I had compiled it with 2048 byte blocks. Does this version work better? It is 512 byte blocks (128k game) Thanks for the correction, now it works fine findaway.lyx Link to comment Share on other sites More sharing options...
+karri Posted September 4, 2019 Share Posted September 4, 2019 Is there a 256k limit for Aga Cart? I believe I could throw out lots of garbage and compile a 256k On Duty version for the competition. Now it contains about 10 extra levels that are not ready yet. Here is a quick recompilation to 256k LYX file. onduty.lyx Link to comment Share on other sites More sharing options...
KevinMos3 Posted September 4, 2019 Share Posted September 4, 2019 (edited) The AgaCart does 256Kb or 512Kb ROMs. I had successfully played the 384Kb On Duty ROM on the AgaCart by removing the header and padding it out. But thanks for the trimmed down ROM. It should at least load twice as fast now. Edited September 4, 2019 by KevinMos3 Link to comment Share on other sites More sharing options...
rj1307 Posted September 4, 2019 Share Posted September 4, 2019 On Duty version 512k works without any problems Is there currently a difference in gameplay between the 256k and 512k versions? OnDuty.lyx Link to comment Share on other sites More sharing options...
+karri Posted September 5, 2019 Share Posted September 5, 2019 There will be a new On Duty release during the week-end. In the final fights there was a chance of running out of stack when I streamed out samples at the same time with SFX and BG music. So (un)fortunately I have to leave out the screams when you get hit. If time allows I may also introduce better background music. The real final version will be 256k. There was just tons of extra levels lurking on the rom but as these levels are not part of the game I will throw them out. Link to comment Share on other sites More sharing options...
enthusi Posted September 6, 2019 Share Posted September 6, 2019 A moody simple game. Would have benefited from more polish/extension but this is a quick compo after all. Great work! 1 Link to comment Share on other sites More sharing options...
+karri Posted September 6, 2019 Share Posted September 6, 2019 50 minutes ago, enthusi said: A moody simple game. Would have benefited from more polish/extension but this is a quick compo after all. Great work! That is true. But I will not change it. There is a history behind this spartan concept. So it will remain a game with non-moving elements. Thanks for the thumbs up This game could easily have qualified for a hi-colour display as the edges are static all the time and the tiles have no surprices in number of colours. Link to comment Share on other sites More sharing options...
+karri Posted September 7, 2019 Share Posted September 7, 2019 There is no new code for this game. So we go with the code that was finished on the 12th of May, 2019. But I have a label for the cart: Enjoy! Link to comment Share on other sites More sharing options...
+karri Posted September 9, 2019 Share Posted September 9, 2019 @KevinMos3 created a nicer label so I go with this one. 1 Link to comment Share on other sites More sharing options...
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