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30 years - unqualified game


yami

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http://54.92.86.186/

 

This site has this lost game that was "created 30 years ago". Or it may be an April Fools prank by @sage, @marss, @Guitari and @karri. Or it may be genuine. Who knows? We do ????

482835507_Screenshotfrom2019-09-0513-11-34.png.c9465d5ee73dfb31684836ac64f5680f.png

 

The same site also has the long lost copy of HotDog. Perhaps this would give a clue of the authenticity of the games on this site?.

530228087_Screenshotfrom2019-09-0513-17-59.png.3110495b6a29fe39fdfb7d962f3b83af.png1608283366_Screenshotfrom2019-09-0513-19-19.png.9a3e256b8c75ff7db84565bc22daa639.png660828078_Screenshotfrom2019-09-0513-20-59.png.beab040d5c0ef1937f65b3daecfd9638.png

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3 minutes ago, sage said:

next question would be if there is a level editor with which one can change the backgrounds

Of course there is. It is the same hex editor mentioned in another thread.

 

What about releasing the ultimate configurable game next year? A lnx file full of ones and zeros and an editor for the user to configure ALL aspects of the game?

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Just now, karri said:

Of course there is. It is the same hex editor mentioned in another thread.

 

What about releasing the ultimate configurable game next year? A lnx file full of ones and zeros and an editor for the user to configure ALL aspects of the game?

Oh yes. But three different versions: 256B, 1024B and a full 512KB. (Including easter egg).

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At some point, to make the game more cheatable,  I was considering to add in Nutmeg a hidden feature to poke data in memory (do you remind c64?), but since some memory locations can be dangerous hw registers, I though it's better not to do it.

 

But the idea was cool.

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1 minute ago, sage said:

you can still modify the rom. (see my AVP or Xenophobe cheat for example). Unless its well packed and encrypted (like the tetris above)

And not checksum protected (like T-Tris and SIMIS).

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There is always the possibility to leave the eeprom for your own scripts or macros. If your game has a fixed library in RAM then you could compile your own stuff and save the objects that call lynx.lib routines. There is even a 64k eeprom that costs only around €2 and fits my pcb.

 

Or you could include a small threaded interpretive language compiler like Forth and develop your own games on the Lynx!

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