+cubanismo Posted July 5, 2021 Share Posted July 5, 2021 If it helps motivation: Every time this thread gets bumped, I eagerly click it, and every time it doesn't tell me how to play slayer edition, my heart breaks. 3 3 Quote Link to comment Share on other sites More sharing options...
Welshworrier Posted July 5, 2021 Share Posted July 5, 2021 What happened was that in March my job situation changed quite dramatically again and, after working on a laptop all day, it's a bit hard to focus on it. It's a bit more settled now. Last thing I did involved getting source to compile using the jagstudio binaries - it fully compiled but didn't run correctly, and needs investigating - it's going to be something simple no doubt. 8 Quote Link to comment Share on other sites More sharing options...
+neogeo1982 Posted October 29, 2021 Share Posted October 29, 2021 Any updates on this project? If you look on the Sega threads they got Jag Doom implemented into the 32X now. Just wondered if this project was still coming along on the Jag. Quote Link to comment Share on other sites More sharing options...
Sporadic Posted October 29, 2021 Author Share Posted October 29, 2021 42 minutes ago, neogeo1982 said: Any updates on this project? If you look on the Sega threads they got Jag Doom implemented into the 32X now. Just wondered if this project was still coming along on the Jag. No more news at present unfortunately. We've all been too busy with other things and life in general. 2 Quote Link to comment Share on other sites More sharing options...
leech Posted October 29, 2021 Share Posted October 29, 2021 2 hours ago, neogeo1982 said: Any updates on this project? If you look on the Sega threads they got Jag Doom implemented into the 32X now. Just wondered if this project was still coming along on the Jag. Thanks for tge reminder, been meaning to try this out on the 32x. Quote Link to comment Share on other sites More sharing options...
PFG 9000 Posted October 30, 2021 Share Posted October 30, 2021 It's funny how the console wars (i.e. fanboyism) from my childhood still grip me. Reading the last few comments here, I find myself thinking, "I hope this comes out soon so we can show up the 32X!" It really doesn't matter, or shouldn't matter, even slightly which version is better. We're not even comparing contemporary achievements at this point, so what difference does it make? But still I have that urge to see my Jaguar showing up the competition, nearly 30 years after either platform was relevant. 10 Quote Link to comment Share on other sites More sharing options...
+neogeo1982 Posted October 30, 2021 Share Posted October 30, 2021 2 hours ago, PFG 9000 said: It's funny how the console wars (i.e. fanboyism) from my childhood still grip me. Reading the last few comments here, I find myself thinking, "I hope this comes out soon so we can show up the 32X!" It really doesn't matter, or shouldn't matter, even slightly which version is better. We're not even comparing contemporary achievements at this point, so what difference does it make? But still I have that urge to see my Jaguar showing up the competition, nearly 30 years after either platform was relevant. That exact feeling is why I bumped this after seeing the 32x videos. Quote Link to comment Share on other sites More sharing options...
tripled79 Posted October 30, 2021 Share Posted October 30, 2021 1 hour ago, neogeo1982 said: That exact feeling is why I bumped this after seeing the 32x videos. Do the Math! Doom:Slayer Edition! 1 Quote Link to comment Share on other sites More sharing options...
+cubanismo Posted October 30, 2021 Share Posted October 30, 2021 What's the plan here anyway though? Are we going to be waiting until someone convinces MS to let Bethesda let Id license the content to the devs before we can play Doom with music? Never gonna happen IMHO. Or, can you just push the code and a build in its current state, maybe a script that copies the WAD in from the regular Doom cart to avoid copyright issues and let us play around with it? 2 Quote Link to comment Share on other sites More sharing options...
+neogeo1982 Posted October 30, 2021 Share Posted October 30, 2021 1 hour ago, cubanismo said: What's the plan here anyway though? Are we going to be waiting until someone convinces MS to let Bethesda let Id license the content to the devs before we can play Doom with music? Never gonna happen IMHO. Or, can you just push the code and a build in its current state, maybe a script that copies the WAD in from the regular Doom cart to avoid copyright issues and let us play around with it? Good point, what was the end game for this project? Anything based on the shareware demos or WADS without copyrighted data are saleable. But the music and assets are all copyrighted. 1 Quote Link to comment Share on other sites More sharing options...
JagChris Posted October 31, 2021 Share Posted October 31, 2021 I don't think there's really an 'end' to these projects. They just keep getting refined like Doom32X Ressurection. A day or two after its public release it had a 1.1 update. And they're still going. 1 Quote Link to comment Share on other sites More sharing options...
leech Posted October 31, 2021 Share Posted October 31, 2021 1 hour ago, JagChris said: I don't think there's really an 'end' to these projects. They just keep getting refined like Doom32X Ressurection. A day or two after its public release it had a 1.1 update. And they're still going. Yeah, like Prince of Persia for tge 8bits. Gets a release to the general public then the bugs are found. Still need to try it out... and Kings of Edom.. and got 3 more games for the 5200. Now to find time... 1 Quote Link to comment Share on other sites More sharing options...
JagChris Posted October 31, 2021 Share Posted October 31, 2021 54 minutes ago, leech said: Yeah, like Prince of Persia for tge 8bits. Gets a release to the general public then the bugs are found. Still need to try it out... and Kings of Edom.. and got 3 more games for the 5200. Now to find time... I am disappointed they couldn't get PoP to work on 64k machines. I don't want to mod my 600XL. Quote Link to comment Share on other sites More sharing options...
walter_J64bit Posted October 31, 2021 Share Posted October 31, 2021 (edited) 13 minutes ago, JagChris said: I am disappointed they couldn't get PoP to work on 64k machines. I don't want to mod my 600XL. Is 128K needed to play? Edited October 31, 2021 by walter_J64bit Quote Link to comment Share on other sites More sharing options...
JagChris Posted October 31, 2021 Share Posted October 31, 2021 29 minutes ago, walter_J64bit said: Is 128K needed to play? Yes Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted October 31, 2021 Share Posted October 31, 2021 1 hour ago, walter_J64bit said: Is 128K needed to play? What better place to ask than in a thread about a completely different game on a completely different system? 8 Quote Link to comment Share on other sites More sharing options...
tripled79 Posted October 31, 2021 Share Posted October 31, 2021 Let's get back on topic... 1 Quote Link to comment Share on other sites More sharing options...
+neogeo1982 Posted November 1, 2021 Share Posted November 1, 2021 Is this similar to the project? 2 Quote Link to comment Share on other sites More sharing options...
leech Posted November 1, 2021 Share Posted November 1, 2021 1 minute ago, neogeo1982 said: Is this similar to the project? My understanding of that is it's someone (illegally?) including the Doom II wads injected into the Jag Doom and burned to a ROM. Basically a random hack. Quote Link to comment Share on other sites More sharing options...
agradeneu Posted November 1, 2021 Share Posted November 1, 2021 6 hours ago, neogeo1982 said: Is this similar to the project? No. I guess it's the E Jagfest hack of JagDoom. It's basically Doom II levels for JagDoom. This is not authorized by any means, especially if it tries to look like a full version of Doom II. 1 2 Quote Link to comment Share on other sites More sharing options...
+neogeo1982 Posted December 3, 2021 Share Posted December 3, 2021 Is there any part of this (music) we can put on our Game Drives? Quote Link to comment Share on other sites More sharing options...
Sporadic Posted December 3, 2021 Author Share Posted December 3, 2021 53 minutes ago, neogeo1982 said: Is there any part of this (music) we can put on our Game Drives? Not at present. Aside from the issue that we're in the middle of a couple of large code and toolchain changes, there's also the legality of uploading the rom with assets etc. Now, yes there are a few ways to potentially distribute what we've done so far but it's also no longer 100% compatible with the Jaguar assets. So we will also need to spend time sorting that out. 4 1 Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted December 3, 2021 Share Posted December 3, 2021 2 hours ago, Sporadic said: but it's also no longer 100% compatible with the Jaguar assets. So we will also need to spend time sorting that out. Yes, instead of fumbling around in the dark making things work with the Jaguar version, we've taken the approach to make the builder version work with the PC format doom files. In the long term, this opens up far more possibilities (especially when all the PC toolchains already exist) - also we've replaced the pathetic 'compression' with something better and faster (meaning more fits in a rom) 12 1 Quote Link to comment Share on other sites More sharing options...
+neogeo1982 Posted December 3, 2021 Share Posted December 3, 2021 11 minutes ago, CyranoJ said: instead of fumbling around in the dark making things work with the Jaguar That's great to hear! Way more than just a patch for Jag Doom then. Quote Link to comment Share on other sites More sharing options...
tripled79 Posted December 4, 2021 Share Posted December 4, 2021 3 Quote Link to comment Share on other sites More sharing options...
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