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PlusCart (an inexpensive DIY WiFi multicart)


Al_Nafuur

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7 hours ago, Al_Nafuur said:

New firmware version v0.16.0 in PlusStore and GIT:

  • New fonts
  • New keyboard
  • New display (more rows, more colors)
  • Download buffer size increased (faster downloads)
  • Animated loading logo
  • Many bug fixes and tweaks

 

Downloaded! The display looks great in S-Video! I went with the Glacier Belle font style, although I really like Trichotomic-12, so I may change to that.

 

Test Results So Far:

 

- Played a few games and they do seem to download faster.

   - I was able to successfully download the Communist Mutants Hack, that wouldn't start up (for me) yesterday evening

 

- Used the Search ROM option (like the keyboard, easy to use) for Asteroids and the Asteroids Arcade Hack, Asteroids Vector failed to download. I was able to select other Asteroids ROMs from the search results (e.g. Asteroids and Asteroids Deluxe).

 

- Thanks for animating the loading logo. I prefer to see it animated (thinking).

 

 

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41 minutes ago, sramirez2008 said:

Downloaded! The display looks great in S-Video! I went with the Glacier Belle font style, although I really like Trichotomic-12, so I may change to that.

 

- Thanks for animating the loading logo. I prefer to see it animated (thinking).

Thanks to @Andrew Davie, he has done the animated logo, the new fonts, the new keyboard and all the colors (colours)

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1 hour ago, sramirez2008 said:

 

- Used the Search ROM option (like the keyboard, easy to use) for Asteroids and the Asteroids Arcade Hack, Asteroids Vector failed to download. I was able to select other Asteroids ROMs from the search results (e.g. Asteroids and Asteroids Deluxe).

 

bug is fixed.

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Atlantis has been modified for the PlusCart High Score Club.
PlusCart user/tester can find the PAL, PAL60, and NTSC versions in the PlusStore directory "Public ROMs\PlusROMs\High Score Club"

 

The NTSC version can be played online in javatari.js. The ROM-file can also be played with Gopher2600.


The "PlusCart High Score Club" page for Atlantis:
https://highscore.firmaplus.de/?game_id=25

Atlantis.png.45af2e25cb46bd3cd0bd07e9dae23b21.png

 

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Berzerk has been modified for the PlusCart High Score Club.
PlusCart user/tester can find the PAL, PAL60, and NTSC versions in the PlusStore directory "Public ROMs\PlusROMs\High Score Club"

 

The NTSC version can be played online in javatari.js. The ROM-file can also be played with Gopher2600.


The "PlusCart High Score Club" page for Berzerk:
https://highscore.firmaplus.de/?game_id=26

Berzerk.png.44d4f2c91ce4268ff7c3319e27e09290.png

 

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3 minutes ago, Omegamatrix said:

Berzerk has been modified for the PlusCart High Score Club.
PlusCart user/tester can find the PAL, PAL60, and NTSC versions in the PlusStore directory "Public ROMs\PlusROMs\High Score Club"

 

The NTSC version can be played online in javatari.js. The ROM-file can also be played with Gopher2600.


The "PlusCart High Score Club" page for Berzerk:
https://highscore.firmaplus.de/?game_id=26

Berzerk.png.44d4f2c91ce4268ff7c3319e27e09290.png

 

image.png.af16cf5e5b14a6bc6c74208571f6dcc0.png

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1 hour ago, Omegamatrix said:

 

 

I see a meltdown coming...

Need to test Atlantis next. Hopefully later this evening.

Atlantis plays well? 

 

Please add some of the trak-ball series ROMs (e.g. Missile Control, Star Wars Arcade) to the HSC down the road and thanks for all the games that you have already added.

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3 hours ago, sramirez2008 said:

Need to test Atlantis next. Hopefully later this evening.

Atlantis plays well? 

 

Please add some of the trak-ball series ROMs (e.g. Missile Control, Star Wars Arcade) to the HSC down the road and thanks for all the games that you have already added.

We were talking about how early exit would work with the trackball. Using right + reset would be an issues as the trackball could be holding the right direction bit in a low state. So that has to be resolved first. There's a thread about it in the club.

 

 

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12 hours ago, sramirez2008 said:

Btw, I see that the t-online news ticker displays some info. 

Yes it is an early PoC to receive data from a PlusROM backend and display it as text. It is downloading data for a newsticker of www.t-online.de (a german news website). Pressing the joystick button will load the next 4 news from the backend.

 

I used one of @Omegamatrix's 36 chars examples (36_Char_201805011.bin). But It doesn't look nice on a white background and I think I generally mixed some things up in the ASM code when I changed it to 3E bankswitching (3E because of the RAM to store the downloaded data).

 

The modified ASM code is in GITLab

 

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Meltdown has been modified for the PlusCart High Score Club.
PlusCart user/tester can find the PAL60, and NTSC versions in the PlusStore directory "Public ROMs\PlusROMs\High Score Club"

 

The NTSC version can be played online in javatari.js. The ROM-file can also be played with Gopher2600.


The "PlusCart High Score Club" page for Meltdown:
https://highscore.firmaplus.de/?game_id=27

Meltdown.png.db8e8ac3b07917e0d0af8ddabd5ff83e.png

 

 

Meltdown is an unreleased, but finished prototype. Here are some instructions I've cobbled together from what I could figure out, and what I could find.

Description:
  Rogue quarks have entered the Nuclear Reactor and are agitating the atoms!
  As the only remaining scientist you must destroy the quarks and cool the
  reactor before it destablizies and melts down.

Controls:
- Joystick Left/Right moves the Atomic Stabilizer.
- Joystick Up/Down moves the Cadium Tube.
- Left Difficulty Switch
       - Position B (easy): Atoms can be fired upon with no effect.
       - Position A (hard): Firing on atoms without quarks will strip them
           of electrons, and cause them to shrink.
- Right Difficulty
       - Position B (easy): Quarks are bound within the grid, and can not
           wrap around grid edges.
       - Position A (hard): quarks can quantum leap (wrap-around) grid edges,
           i.e. they can be on bottom row and then go to the top row.

*** Note for all games the higher the starting score the faster the game speed.

Game Matrix:
-----------------------------------------------------------------------------
Screen           Starting
Display   Game    Score        Notes
-----------------------------------------------------------------------------
     1     1         0
  3502     2     3,500
  7503     3     7,500
 11004     4    11,000
 14005     5    14,000
-----------------------------------------------------------------------------
     6     6         0    Games 6-10:
  3507     7     3,500    - Auto Alignment of Cadium Tube.
  7508     8     7,500    - Left joystick moves Atomic Stabilizer Left/Right.
 11009     9    11,000
 14010    10    14,000
-----------------------------------------------------------------------------
    11    11         0    Games 11-15 (two player action):
  3512    12     3,500    - Left joystick moves Atomic Stabilizer Left/Right.
  7513    13     7,500    - Right joystick moves Cadium Tube Up/Down.
 11014    14    11,000    - Firebutton on either joystick inserts Cadium Rod.
 14015    15    14,000
-----------------------------------------------------------------------------

References:
AtariProtos.com
http://www.atariprotos.com/2600/software/meltdown/meltdown.htm

 

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37 minutes ago, Omegamatrix said:

Meltdown is an unreleased, but finished prototype. Here are some instructions I've cobbled together from what I could figure out, and what I could find.

 

I have never seen this before. It's a nice game, but it is getting frantic very fast.

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