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Opcode ColecoVision wishlist....

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Collectorvision is putting out Phoenix (yes, the arcade game) thank God. They have a great track record of delivering the games


This post reminds me why I mostly left the ColecoVision scene. I sense the bitterness here. Why should I care? Am I a tool, where if you don’t get what you want from me you don’t like me? If I say Castlevania is coming out for the OMNI, someone posts “release it for the Phoenix”. I say no and the person gets upset, we should be a community!

I will try to deliver whatever major broken promises I have made next year and move on to new life, OMNI.


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My current wish list:

Qix - Taito

Bubble Bobble Taito

Monaco GP/Pro Monaco GP Sega, with Wheel support

Disco No. 1 Data East

Mr. Do's Wild Ride Universal

Cliff Hanger - Stern, by Opcode developed Colecovision Laserdisc add on :D

 

Don't worry Opcode, many people appreciate what you done for the Colecovision community.

 

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My current wish list:

Qix - Taito

Bubble Bobble – Taito

Monaco GP/Pro Monaco GP – Sega, with Wheel support

Disco No. 1 Data East

Mr. Do's Wild Ride – Universal

Cliff Hanger - Stern, by Opcode developed Colecovision Laserdisc add on
 


Don't worry Opcode, many people appreciate what you done for the Colecovision community.  


Thank you! You know, I must confess. Bubble Bobble is the kind of challenge I would love to take. We have been gravitating towards the same old same pre-crash arcade stuff for decades now. Yes, we love them, but maybe it is time to try some more advanced stuff....


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Maybe my wishlist is too basic but i'm expecting SGM2 to delivery arcade perfect ports of the following ports

 

Zaxxon & Super Zaxxon

Lady bug

Pepper II

Popeye

Frenzy

And of course the big two (wish i will not talk about..) :)

 

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2 hours ago, ZilogZ80 said:

Maybe my wishlist is too basic but i'm expecting SGM2 to delivery arcade perfect ports of the following ports

 

Zaxxon & Super Zaxxon

Lady bug

Pepper II

Popeye

Frenzy

 

 

The above is more of the same old same old Opcode said they'd rather avoid.  Surely any CV fan would have already played these games to death and prettier versions aren't really enough, especially as homebrews are soooo darn expensive. I personally want new games.  The only exception for me would be Zaxxon.  The choppy scrolling bugs me so much, I've not played it much.  I'd love an arcade quality, creamy smooth scrolling version of that.  Would also love some of the other possibilities Opcode have mentioned as possible Omni titles such as 1942, Commando, Tiger Heli and Rygar.  If CV versions are done as well as Omni, then f18a compatibility would have to be implemented for improved graphics and smooth scrolling.  

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5 hours ago, insertclevernamehere said:

The above is more of the same old same old Opcode said they'd rather avoid.  Surely any CV fan would have already played these games to death and prettier versions aren't really enough, especially as homebrews are soooo darn expensive. I personally want new games.  The only exception for me would be Zaxxon.  The choppy scrolling bugs me so much, I've not played it much.  I'd love an arcade quality, creamy smooth scrolling version of that.  Would also love some of the other possibilities Opcode have mentioned as possible Omni titles such as 1942, Commando, Tiger Heli and Rygar.  If CV versions are done as well as Omni, then f18a compatibility would have to be implemented for improved graphics and smooth scrolling.  

Where can i play a perfect arcade port of Popeye or Moon Patrol at home?(aside from MAME) seriously if these early 80 games are not in the SGM2 future, then im not intersested...i have the mid to late 80's games covered with my Pc engine,NES, Genesis consoles.

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3 minutes ago, ZilogZ80 said:

Where can i play a perfect arcade port of Popeye or Moon Patrol at home?(aside from MAME) seriously if these early 80 games are not in the SGM2 future, then im not intersested...i have the mid to late 80's games covered with my Pc engine,NES, Genesis consoles.

 

WIP...

 

 

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On 11/7/2019 at 10:46 PM, MarcusFrom1982 said:

Collectorvision is putting out Phoenix (yes, the arcade game) thank God. They have a great track record of delivering the games

Wow,did not know that. Very excited to hear such news. Love the Atari 2600 version but have always wanted to see versions on all systems just to play and compare them all. Thanks for the info!

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Opcode,it looks really great😍  One thing you've done that allot of ports to console failed to do is you've added the ability to adjust your speed in mid air. I think the Atari 5200 is the only one to do this. Not sure about all the versions released across computers,just consoles is what I'm speaking about though. It really does make a difference,especially when you play on Championship level where things get really crazy and its pretty much a requirement for adjusting speeds while in the air. Looking great so far,thanks for sharing!

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Hello,

Well if your Just looking for Ideas for the Omni system and also Colecovision here's a bunch. 

Good luck with your Omni system.  Lots of potential for some new old school games.  :)

 

-----

 

Mr. Do - A nice Arcade port of the first Mr. Do.  Lets face it the Colecovision port of Mr. Do isn't the greatest, but it's the best version of the time.

 

Boulder Dash - The MSX and Commadore 64 versions are superior to the Colecovision version.  You could even add more levels.

 

Jumpman - Colecovision has Jumpman Jr. and there was also the actual Jumpman game.  Maybe a port of Jumpman with new stuff or a totally new game.

 

Dragon Warrior - A Randomized game from what the Nes version has.  Or even a new RPG that functions something like Dragon Warrior 1 - 4.  Your own graphics and IP.

 

Bubble Bobble - The MSX version is ok at best.  If it was more like the Nes version with Randomized levels it would be fun.  Maybe some type of new mechanic or even custom graphics so you could make your own IP.

 

Castlevania - A totally new castlevania game with your cool looking engine.  All new levels, maybe add in whip angles, and possibly more playable characters.  Or even your own graphics and IP.

 

A beat em up game - Something along the lines of Mighty Final Fight or River City Ransom.  Your own graphics and IP.

 

A generic wrestling game - Your own graphics and IP.

 

Donkey Kong 3 - Your own graphics and IP because the big N would say no.

 

Donkey Kong - You have the engine programmed.  Why not keep the mechanics and make it a totally new game that's your own.  New levels and graphics and your own IP.  Heck you could use the same graphics from the above suggestion.  :)

 

Donkey Kong Jr. - Make it your own using the same game mechanics with all new levels using the graphics from above two suggestions.  Now you got yourself a Trilogy.  Ha.

 

Some type of space shooter.  -  Something with some complexity like Solaris on Atari has.  But maybe have some alternating play styles to what Solaris, Starwars on Coleco, and R-type had to mix everything up.  Obviously your own graphics and IP.

 

Dig Dug Style - Will need some good thought to pre laid out levels.  No Digging.  Only up/down lanes that are pre setup with quick enemies.  Enemies can change lanes.  Can only walk and shoot up/down.  Jump to the left and right lane are buttons 1 and 2.  Button 3 shoots.  Obviously your own graphics and IP.

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On 11/11/2019 at 6:11 PM, Zinister said:

Donkey Kong 3 - Your own graphics and IP because the big N would say no.

 

Donkey Kong - You have the engine programmed.  Why not keep the mechanics and make it a totally new game that's your own.  New levels and graphics and your own IP.  Heck you could use the same graphics from the above suggestion.  :)

 

Donkey Kong Jr. - Make it your own using the same game mechanics with all new levels using the graphics from above two suggestions.  Now you got yourself a Trilogy.  Ha.

This sounds like a great idea to me!

 

 

On another note, some arcade games I'd like to see with an enhanced treatment (extra levels, enemies, etc):

 

Congo Bongo

Mr. Do!

Lasso (maybe some extra animal types to catch with different AI, another enemy type, and/or another environment)

Pengo

Time Tunnel (this one could definitely use a graphical makeover and an extra level or two)

Tutankham

Wild Western (the controls would have to be figured out. In MAME, I set it up so you can aim by holding a button down while moving the joystick. The game isn't as frantic as something like Robotron and I find this control scheme works pretty well for the pace of the game)

 

Edited by Ramses

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