+skr Posted April 15, 2020 Share Posted April 15, 2020 53 minutes ago, rensoup said: I don't know if it's possible to create polls inside existing threads ? As topic starter, you should be able to go to your first post and click on "edit". Then you have the option "poll" on the top left corner of the editor window. I´ve just checked this with a thread that I´ve started some days ago. 1 Quote Link to comment Share on other sites More sharing options...
+Philsan Posted April 15, 2020 Share Posted April 15, 2020 #3 Quote Link to comment Share on other sites More sharing options...
rensoup Posted April 15, 2020 Author Share Posted April 15, 2020 15 minutes ago, skr said: As topic starter, you should be able to go to your first post and click on "edit". Then you have the option "poll" on the top left corner of the editor window. I´ve just checked this with a thread that I´ve started some days ago. wouldn't the poll be displayed with the first post though ? 6 minutes ago, Philsan said: #3 poll is live: 1 Quote Link to comment Share on other sites More sharing options...
+Philsan Posted April 15, 2020 Share Posted April 15, 2020 22 minutes ago, rensoup said: wouldn't the poll be displayed with the first post though ? poll is live: In fact after voting I changed my mind, I would keep current version, therefore my vote is wrong. 2 Quote Link to comment Share on other sites More sharing options...
rensoup Posted April 24, 2020 Author Share Posted April 24, 2020 Bit of news... Even though the game is complete, there was one challenge I wanted to tackle: vest color ! It's been a little messy and there are still glitches... Unfortunately, I can't fix all of them because having 3 PLAYERs for the prince and 2 for the guard means compromises but hopefully they won't be too noticeable ? redvest_.mp4 19 2 Quote Link to comment Share on other sites More sharing options...
FifthPlayer Posted April 25, 2020 Share Posted April 25, 2020 That extra color for the vest really makes the Prince pop against the blue-toned background. 3 Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted April 25, 2020 Share Posted April 25, 2020 location of xex demo for NTSC test on real hardware. 1 Quote Link to comment Share on other sites More sharing options...
twh/f2 Posted April 25, 2020 Share Posted April 25, 2020 7 hours ago, rensoup said: Bit of news... Even though the game is complete, there was one challenge I wanted to tackle: vest color ! It's been a little messy and there are still glitches... Unfortunately, I can't fix all of them because having 3 PLAYERs for the prince and 2 for the guard means compromises but hopefully they won't be too noticeable ? redvest_.mp4 233.79 kB · 2 downloads The vest looks awesome! One question: Can the prince look more "similiar" accross the levels? First time I saw the "upper levels" the prince was noticeably recolored. I can see the reason, because the prince is mixed of colors of the level. Would at least the vest (next to the skin) be stable across the different level themes? Btw. there are only two themes right? Dungeon and Temple right? 1 Quote Link to comment Share on other sites More sharing options...
Rybags Posted April 25, 2020 Share Posted April 25, 2020 Nice contrast against that particular level but some similarity to the red in the flame. I wouldn't normally suggest it but how about purple? Quote Link to comment Share on other sites More sharing options...
Jacques Posted April 25, 2020 Share Posted April 25, 2020 For me the red vest looks very good. As for purple, the levels from 4 upwards have quite o lot of purple colour, so purple vest would mix with background. 1 Quote Link to comment Share on other sites More sharing options...
AtariNerd Posted April 25, 2020 Share Posted April 25, 2020 (edited) I would suggest green as it is complimentary to the blue in the rest of the sprite, as well as providing consistent contrast to the background in all levels, but I suspect it's red because it does dual-duty for the blood. The red does have the nice effect of contrasting with the leggings, making them seem more differentiated from the back-ground, because of the lighter blue shade used, so it provides a nice effect and is a great choice given all of the other constraints. Edited April 25, 2020 by AtariNerd Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted April 25, 2020 Share Posted April 25, 2020 He's looking good! Can't wait! 1 Quote Link to comment Share on other sites More sharing options...
Jacques Posted April 25, 2020 Share Posted April 25, 2020 (edited) 1 hour ago, AtariNerd said: I would suggest green as it is complimentary to the blue in the rest of the sprite, as well as providing consistent contrast to the background in all levels, but I suspect it's red because it does dual-duty for the blood. The red does have the nice effect of contrasting with the leggings, making them seem more differentiated from the back-ground, because of the lighter blue shade used, so it provides a nice effect and is a great choice given all of the other constraints. Oh dear, please don't make it green, rensoup. It somehow seems just wrong for Prince of Persia (not so for Super Frog, though!). And for all the reasons AtariNerd wrote, the red seems just correct and "juicy" Maybe we could have a little GIF presenting red vest on level 4+, please? Edited April 25, 2020 by Jacques 1 Quote Link to comment Share on other sites More sharing options...
Cyprian Posted April 25, 2020 Share Posted April 25, 2020 @rensoup masking looks cool 1 Quote Link to comment Share on other sites More sharing options...
rensoup Posted April 25, 2020 Author Share Posted April 25, 2020 15 hours ago, _The Doctor__ said: location of xex demo for NTSC test on real hardware. Need to fix some glitches first! 9 hours ago, twh/f2 said: Btw. there are only two themes right? Dungeon and Temple right? yep but I may change their colors from time to time if I can find some good palettes, I prefer something that looks varied (and good) to something that's consistent (consistent = bland on A8) 7 hours ago, Rybags said: Nice contrast against that particular level but some similarity to the red in the flame. 9 hours ago, twh/f2 said: Would at least the vest (next to the skin) be stable across the different level themes 7 hours ago, Rybags said: I wouldn't normally suggest it but how about purple? 1 hour ago, AtariNerd said: I would suggest green 29 minutes ago, Jacques said: Oh dear, please don't make it green I see consensus...? I've tried all the colors I could and dark red was one that worked well... TIX's not so hot, he prefers the original blue! So I'm thinking the vest color will be selectable! 6 2 Quote Link to comment Share on other sites More sharing options...
TheRaven81 Posted April 25, 2020 Share Posted April 25, 2020 I'm probably with TIX on the vest, the blue looks fine. Quote Link to comment Share on other sites More sharing options...
StickJock Posted April 25, 2020 Share Posted April 25, 2020 2 hours ago, AtariNerd said: but I suspect it's red because it does dual-duty for the blood. This reminds me of a joke, the punchline of which is: "Bring me my brown trousers!" 2 Quote Link to comment Share on other sites More sharing options...
ivop Posted April 25, 2020 Share Posted April 25, 2020 I could not resist looking up the joke. For those who don't know it: Seems there was a treasure ship on its way back to port. About halfway there, it was approached by a pirate, skull and crossbones waving in the breeze! "Captain, captain, what do we do?" asked the first mate. "First mate," said the captain, "go to my cabin, open my sea chest, and bring me my red shirt." The first mate did so. Wearing his bright red shirt, the captain exhorted his crew to fight. So inspiring was he, in fact, that the pirate ship was repelled without casualties. A few days later, the ship was again approached, this time by two pirate sloops! "Captain, captain, what should we do?" "First mate, bring me my red shirt!" The crew, emboldened by their fearless captain, fought heroically, and managed to defeat both boarding parties, though they took many casualties. That night, the survivors had a great celebration. The first mate asked the captain the secret of his bright red shirt. "It's simple, first mate. If I am wounded, the blood does not show, and the crew continues to fight without fear." A week passed, and they were nearing their home port, when suddenly the lookout cried that ten ships of the enemy's armada were approaching! "Captain, captain, we're in terrible trouble, what do we do?" The first mate looked expectantly at the miracle worker. Pale with fear, the captain commanded, "First mate.... bring me my brown pants!" Source: rec.humor.funny archive. 1 12 Quote Link to comment Share on other sites More sharing options...
AtariNerd Posted April 30, 2020 Share Posted April 30, 2020 Original creator, Jordan Mechner, was on REDDIT, earlier today, doing an AMA and promoting a print edition of his 80s game development journals. I'm Jordan Mechner. Thirty years ago, I made a game called Prince of Persia. Now I'm releasing my 1980s game-dev journals as a book. AMA! "Thirty years ago, I made a game called Prince of Persia. Later, I worked with Ubisoft (as game designer) and Walt Disney Pictures (as screenwriter) to relaunch the franchise with Prince of Persia: The Sands of Time––the game in 2003, the movie in 2010. Now we're celebrating the original game's 30th anniversary with a new illustrated and annotated hardcover book of my 1980s game-dev journals: The Making of Prince of Persia, just published by Stripe Press. Ask me anything! Well, ALMOST anything. I can’t answer questions about unannounced projects, even (especially) Prince of Persia. Alas. Info about the new Prince of Persia book at https://press.stripe.com/ and https://jordanmechner.com/journals. Info about all my projects (PoP games, movies, graphic novels, and others) at https://jordanmechner.com. I'm also on Instagram, Twitter, Facebook, and YouTube, usually in that order. My social media links are in the footer at jordanmechner.com. And for a 20-minute look behind the scenes of making Prince of Persia, check out this ArsTechnica War Stories episode: https://arstechnica.com/gaming/2020/04/war-stories-how-prince-of-persia-slew-the-apple-iis-memory-limitations/" 8 Quote Link to comment Share on other sites More sharing options...
Jacques Posted May 14, 2020 Share Posted May 14, 2020 (edited) Anyone saw a unicorn, lately? Edited May 14, 2020 by Jacques Quote Link to comment Share on other sites More sharing options...
rensoup Posted May 14, 2020 Author Share Posted May 14, 2020 I did and you can even pause it? Almost ready! 8 1 Quote Link to comment Share on other sites More sharing options...
Jetboot Jack Posted May 14, 2020 Share Posted May 14, 2020 On 4/30/2020 at 8:53 PM, AtariNerd said: Original creator, Jordan Mechner, was on REDDIT, earlier today, doing an AMA and promoting a print edition of his 80s game development journals. I'm Jordan Mechner. Thirty years ago, I made a game called Prince of Persia. Now I'm releasing my 1980s game-dev journals as a book. AMA! Jordan released a FANTASTIC book back in 2011 all about POP - bought it and read it digitally when it came out then - I wonder if it's the same material? sTeVE Quote Link to comment Share on other sites More sharing options...
Jacques Posted May 14, 2020 Share Posted May 14, 2020 10 hours ago, rensoup said: I did and you can even pause it? Almost ready! Wow, those unicorns are powerful indeed to push a milestone like this! ? Pause is great and thank you for answering that need, if there happens a little bit of level-skip, too, I will be left speechless ? Quote Link to comment Share on other sites More sharing options...
rensoup Posted May 14, 2020 Author Share Posted May 14, 2020 Well I fixed a few bugs faster than I thought so... Here it is! 7 levels demo, all features implemented! -Vest color -PMG masking -non crashing gameflow (finishing a level brings the next one until level8 where it crashes) -customization menu -new skeleton & fat guard by TIX -more tunes by Miker -new SFX bank by Emkay customization options: -vest color in Dungeon & Palace levels -SFX bank (1 Miker / 2 Emkay) -TV refresh rate (basic autodetection which can be overriden for correct game time/tune speed) Next release should be the last one with intro/cutscenes implemented... Another big job! Get it here of course: 16 2 Quote Link to comment Share on other sites More sharing options...
TheRaven81 Posted May 14, 2020 Share Posted May 14, 2020 Loaded the ATR into Altirra, and after a momentary loading black screen, I saw the little purple line go across the screen(which I took as normal since it was in the previous one). Then the screen went all black again for another loading moment, and it crashed. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.