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rensoup

Unicorns season: Prince of Persia for the A8!

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23 minutes ago, Poison said:

Two hours left to 24.10. (in Czech Republic :) )

make that 12 hours (quick ongoing testing 😃

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2 hours ago, Philsan said:

He liked titlescreen on real hardware too. 👍

 

2001761314_Realhardware1.thumb.png.59690b1b47d88f407742a54e1a9c6862.png

1543616959_Realhardware2.thumb.png.5af01e6f574d9133bea71f40e5c066f2.png

Now that's just plain bad ass!  Well done.

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1 hour ago, snicklin said:

image.png.d5e57a60165d88aabdc06d36ecdead45.png

You were/are a very brave person @rensoup for naming dates and times! :)

Get ready to be the first guilty for all the bugs left there in game. 

 

You have been warned! :D 

Edited by miker
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12 minutes ago, miker said:

Get ready to be the first guilty for all the bugs left there in game. 

 

You have been warned! :D 

Erm, erm, no rush @rensoup ! On a serious note, do what you need to, fix all that you can. I am just very surprised that a dev would name a date! I'm a dev by trade, and I know how estimating can be difficult to get right.

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And now my ultimate punishment for speaking up is that I am now tired and need to go to bed for work tomorrow. So I will miss out if it becomes available today, all you lucky people will get it before I do. 

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22 minutes ago, snicklin said:

And now my ultimate punishment for speaking up is that I am now tired and need to go to bed for work tomorrow. So I will miss out if it becomes available today, all you lucky people will get it before I do. 

Perhaps you should wait a bit longer 😀

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I'm hungry and thirsty but I'm afraid to go to dinner so I don't miss the premiere.

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Thanks all for this masterpiece. Without a doubt this is the best version of the Prince of Persia I have ever seen 😀

I can not fully understand how I is possible to have such a quality port on the Atari XL/XE. I never doubt, over the years,

that Atari 8bit can handle such a piece of the  graphical orgasm 😁.

 

Thanks many times again for your hard work. 

 

Respect. 

 

Peter 

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Ok.. since TIX's not posting it...

 

teaser8.gif.444bdaaaae0e8a65c694a023ef84b598.gif

 

Quote

Oct 2021 V1.0 Final Release.


-All 14 levels. Game complete!

 

-TIX retweaked all ingame animation frames and implemented all cutscenes animations!

 

-VinsCool attempted another tuneset conversion with a great oriental vibe. Try it out or let the new sound randomizer choose for you!

 

-Sparkler created an amazing title picture! 

 

-Improved attract mode (cutscene, text screens)!

 

-Mystery bonus!

 

-Fixed NTSC palette! NTSC users can now enjoy (more or less) the same colors as PAL users.

 

-Mouse picture is still available somewhere but only on cart versions!
 
 

 

Get it from the first post!!

 

Edited by rensoup
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24 minutes ago, rensoup said:

 

Get it from the first post!!

 

OMG, going back 124 pages of fun and drama in reverse order. 😂

 

Seriously : Thanks

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Damn I missed the deadline.. again..  I was still working on the teaser but..

 

anyway after 2 loong years (at least from the time I joined) I am proud to present the final teaser for the final version of POP !!
It really seems unreal that I committed so much time to this project..

No regrets really, what saddens me though is that for some weird reason the consensus and general info regarding this port, is that the graphics are ported from the BBC version,

even today's article in indieretronews..

I'm not really into defending my work and since nobody stepped up to clarify things, this nonsense stuck..
The only reward for me is that I kept the promise (to myself) to draw the best 8bit version of this ! no corners cut, no copy and pasting whatsoever, just hard work !

 

So it is what it is, here is the first teaser that comes out after the game release.. 

enjoy some original animation for a change 🤘

 

1627652253_teaser8(takeabow).gif.fd7a8d67a5afcbcda4bd00af9e853311.gif

 

 

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Quote

-VinsCool attempted another tuneset conversion with a great oriental vibe. Try it out or let the new sound randomizer choose for you!

BAAAMMMMMM - perfect match.

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22 minutes ago, TIX said:

Damn I missed the deadline.. again..  I was still working on the teaser but..

 

doh... you should have said so😏

 

24 minutes ago, TIX said:

No regrets really, what saddens me though is that for some weird reason the consensus and general info regarding this port, is that the graphics are ported from the BBC version,

even today's article in indieretronews..

I'm not really into defending my work and since nobody stepped up to clarify things, this nonsense stuck..
The only reward for me is that I kept the promise (to myself) to draw the best 8bit version of this ! no corners cut, no copy and pasting whatsoever, just hard work !

I did clarify it very much! 

 

Your initial run anim really gave the impulse I needed for the A8 port... 🏅

 

I owe you 😉

 

 

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Brilliant! I'm testing it in Altirra and I see a difference in the intro of the Atarimax version when the swords collide the sound is more metallic, more realistic compared to the other versions, I hope to test it on real hardware this afternoon or tomorrow from discs and see how it works.

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1 hour ago, rensoup said:

Ok.. since TIX's not posting it...

 

teaser8.gif.444bdaaaae0e8a65c694a023ef84b598.gif

 

 

Get it from the first post!!

 

Just BRAVO !!

 

 

9695C67C-5E1B-4A17-93C0-1E55B1760D67.thumb.jpeg.e949a93b5ef450baebd9610cd00c3a83.jpeg

 

What a masterpiece !!! 

 

👍👍💪💪

 

 

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You've done it! Congratulations! 😎  😘

 

And thank you so much, I can imagine there were tears and blood to finish it! 

 

Just one question: What are the cheat codes? How is it possible to choose the starting level? 😁

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