rensoup #3076 Posted October 23, 2021 23 minutes ago, Poison said: Two hours left to 24.10. (in Czech Republic ) make that 12 hours (quick ongoing testing 😃) 7 Quote Share this post Link to post Share on other sites
+Stephen #3077 Posted October 23, 2021 2 hours ago, Philsan said: He liked titlescreen on real hardware too. 👍 Now that's just plain bad ass! Well done. 1 Quote Share this post Link to post Share on other sites
snicklin #3078 Posted October 24, 2021 You were/are a very brave person @rensoup for naming dates and times! 2 Quote Share this post Link to post Share on other sites
Heaven/TQA #3079 Posted October 24, 2021 14 hours ago, rensoup said: 😆 Yeah 1 Quote Share this post Link to post Share on other sites
miker #3080 Posted October 24, 2021 (edited) 1 hour ago, snicklin said: You were/are a very brave person @rensoup for naming dates and times! Get ready to be the first guilty for all the bugs left there in game. You have been warned! Edited October 24, 2021 by miker 1 6 Quote Share this post Link to post Share on other sites
snicklin #3081 Posted October 24, 2021 12 minutes ago, miker said: Get ready to be the first guilty for all the bugs left there in game. You have been warned! Erm, erm, no rush @rensoup ! On a serious note, do what you need to, fix all that you can. I am just very surprised that a dev would name a date! I'm a dev by trade, and I know how estimating can be difficult to get right. 2 3 Quote Share this post Link to post Share on other sites
snicklin #3082 Posted October 24, 2021 And now my ultimate punishment for speaking up is that I am now tired and need to go to bed for work tomorrow. So I will miss out if it becomes available today, all you lucky people will get it before I do. Quote Share this post Link to post Share on other sites
rensoup #3083 Posted October 24, 2021 22 minutes ago, snicklin said: And now my ultimate punishment for speaking up is that I am now tired and need to go to bed for work tomorrow. So I will miss out if it becomes available today, all you lucky people will get it before I do. Perhaps you should wait a bit longer 😀 Quote Share this post Link to post Share on other sites
zbyti #3084 Posted October 24, 2021 "bit" of higher nibble or lower? 1 Quote Share this post Link to post Share on other sites
youxia #3085 Posted October 24, 2021 Atari is8 bit, wait 8 hours longer. Makes sense 1 Quote Share this post Link to post Share on other sites
rensoup #3086 Posted October 24, 2021 Just waiting for @TIX 😃 1 Quote Share this post Link to post Share on other sites
.mad. #3087 Posted October 24, 2021 thanks for all your hard work! 2 Quote Share this post Link to post Share on other sites
xxl #3088 Posted October 24, 2021 I'm hungry and thirsty but I'm afraid to go to dinner so I don't miss the premiere. 1 2 Quote Share this post Link to post Share on other sites
gmork_cz #3089 Posted October 24, 2021 Thanks all for this masterpiece. Without a doubt this is the best version of the Prince of Persia I have ever seen 😀 I can not fully understand how I is possible to have such a quality port on the Atari XL/XE. I never doubt, over the years, that Atari 8bit can handle such a piece of the graphical orgasm 😁. Thanks many times again for your hard work. Respect. Peter 1 1 Quote Share this post Link to post Share on other sites
rensoup #3090 Posted October 24, 2021 (edited) Ok.. since TIX's not posting it... Quote Oct 2021 V1.0 Final Release. -All 14 levels. Game complete! -TIX retweaked all ingame animation frames and implemented all cutscenes animations! -VinsCool attempted another tuneset conversion with a great oriental vibe. Try it out or let the new sound randomizer choose for you! -Sparkler created an amazing title picture! -Improved attract mode (cutscene, text screens)! -Mystery bonus! -Fixed NTSC palette! NTSC users can now enjoy (more or less) the same colors as PAL users. -Mouse picture is still available somewhere but only on cart versions! Get it from the first post!! Edited October 24, 2021 by rensoup 16 20 Quote Share this post Link to post Share on other sites
MARIO130XE #3091 Posted October 24, 2021 Awesome.. it's xmas in october. BOWWWWWWW 1 Quote Share this post Link to post Share on other sites
Wilheim #3092 Posted October 24, 2021 Amazing work! Congratulations @rensoupand team!! Very challenging to code something like this. 1 Quote Share this post Link to post Share on other sites
DjayBee #3093 Posted October 24, 2021 24 minutes ago, rensoup said: Get it from the first post!! OMG, going back 124 pages of fun and drama in reverse order. 😂 Seriously : Thanks 1 3 Quote Share this post Link to post Share on other sites
TIX #3094 Posted October 24, 2021 Damn I missed the deadline.. again.. I was still working on the teaser but.. anyway after 2 loong years (at least from the time I joined) I am proud to present the final teaser for the final version of POP !! It really seems unreal that I committed so much time to this project.. No regrets really, what saddens me though is that for some weird reason the consensus and general info regarding this port, is that the graphics are ported from the BBC version, even today's article in indieretronews.. I'm not really into defending my work and since nobody stepped up to clarify things, this nonsense stuck.. The only reward for me is that I kept the promise (to myself) to draw the best 8bit version of this ! no corners cut, no copy and pasting whatsoever, just hard work ! So it is what it is, here is the first teaser that comes out after the game release.. enjoy some original animation for a change 🤘 13 10 Quote Share this post Link to post Share on other sites
Mq. #3095 Posted October 24, 2021 Congratulations! Thanks for finish the project! 2 Quote Share this post Link to post Share on other sites
MARIO130XE #3096 Posted October 24, 2021 Quote -VinsCool attempted another tuneset conversion with a great oriental vibe. Try it out or let the new sound randomizer choose for you! BAAAMMMMMM - perfect match. 1 1 Quote Share this post Link to post Share on other sites
rensoup #3097 Posted October 24, 2021 22 minutes ago, TIX said: Damn I missed the deadline.. again.. I was still working on the teaser but.. doh... you should have said so😏 24 minutes ago, TIX said: No regrets really, what saddens me though is that for some weird reason the consensus and general info regarding this port, is that the graphics are ported from the BBC version, even today's article in indieretronews.. I'm not really into defending my work and since nobody stepped up to clarify things, this nonsense stuck.. The only reward for me is that I kept the promise (to myself) to draw the best 8bit version of this ! no corners cut, no copy and pasting whatsoever, just hard work ! I did clarify it very much! Your initial run anim really gave the impulse I needed for the A8 port... 🏅 I owe you 😉 6 1 Quote Share this post Link to post Share on other sites
José Antonio #3098 Posted October 24, 2021 Brilliant! I'm testing it in Altirra and I see a difference in the intro of the Atarimax version when the swords collide the sound is more metallic, more realistic compared to the other versions, I hope to test it on real hardware this afternoon or tomorrow from discs and see how it works. 2 Quote Share this post Link to post Share on other sites
Faicuai #3099 Posted October 24, 2021 1 hour ago, rensoup said: Ok.. since TIX's not posting it... Get it from the first post!! Just BRAVO !! What a masterpiece !!! 👍👍💪💪 1 2 Quote Share this post Link to post Share on other sites
Marsupilami #3100 Posted October 24, 2021 You've done it! Congratulations! 😎 😘 And thank you so much, I can imagine there were tears and blood to finish it! Just one question: What are the cheat codes? How is it possible to choose the starting level? 😁 1 Quote Share this post Link to post Share on other sites