Jump to content
IGNORED

Unicorns season: Prince of Persia for the A8!


rensoup

Recommended Posts

OK.

 

I haven't taken a video, I can if you want, but when running pop_DD_DLiTest.atr via RespeQt there's still sector re reads every time the dancing girl moves her hips. The mouse animation seems OK with no sector re reads. I don't know whether loading is faster or whether we've just shuffled things around to give the impression loading is faster. This is at SIO 1x.

 

However the game does, eventually, load fine.

 

None of the updated cart images work on SIDE3, symptoms are still the same with the Atarimax image booting to self test and the other two images booting to a blue screen.

 

 

 

 

Edited by Mazzspeed
Link to comment
Share on other sites

23 minutes ago, Mazzspeed said:

I haven't taken a video, I can if you want, but when running pop_DD_DLiTest.atr via RespeQt there's still sector re reads every time the dancing girl moves her hips. The mouse animation seems OK with no sector re reads. I don't know whether loading is faster or whether we've just shuffled things around to give the impression loading is faster. This is at SIO 1x.

Yes updating the dancer causes a delay, but now it's only happening every 2 seconds or so, so yeah it should be faster... XXL told me that I'm not supposed to delay sector reads by more than 4 scanlines... I'll fix that at some point but for now I'll focus on the crashes...

 

23 minutes ago, Mazzspeed said:

None of the updated cart images work on SIDE3, symptoms are still the same with the Atarimax image booting to self test and the other two images booting to a blue screen.

For Atarimax, there are different versions of the cart so it's possible that yours won't boot at all until I add the extra bootup code.

The weird thing is that before I fixed my DLi issue, it also went into self test when using the 1200XL config.

 

I'm stumped since I've tried so many configs 600/800/1200xl with all sorts of memory extensions (except u1mb as it requires a bios?) and now they all work in Altirra 4.00

 

Edited by rensoup
extra
  • Like 1
Link to comment
Share on other sites

42 minutes ago, rensoup said:

Here's an Atarimax test...

 

I'm curious if it boots at all or still goes into self test ???

pop_atarimax_boot210614.zip 146.03 kB · 5 downloads

That's a negative Ghostrider, the bugger still boots into self test on SIDE3. ;)

 

EDIT: It's always tried to boot, you get the SIO pips, then it just drops into self test.

Edited by Mazzspeed
  • Like 1
Link to comment
Share on other sites

just a few thoughts, 8bitguy1 is having crashes on u1mb xegs (but not u1mb 800xl), it might be related to enabling xegs missile rom somewhere during loading (which seems to be happening, $b2 to portb), try switching to xegs in altirra to reproduce

atarimax issue could be old vs new atarimax (a different initial bank), side3 might be emulating the other version than the rest of multicarts (speculation)

 

 

  • Like 2
Link to comment
Share on other sites

very possible, people have some habits, so just like u1mb emulates just half of the standard PIA $D3xx similarly SIDEB half of the Atarimax standard, probably the last bank emulation is missing and there is only the first one bank emulation ;-) I know - I'm malicious ;-)

  • Like 1
Link to comment
Share on other sites

8 minutes ago, xxl said:

very possible, people have some habits, so just like u1mb emulates just half of the standard PIA $D3xx similarly SIDEB half of the Atarimax standard, probably the last bank emulation is missing and there is only the first one bank emulation ;-) I know - I'm malicious ;-)

Tell me. Do you think crap like this is helping?

Link to comment
Share on other sites

my hairstyle is beautiful. Besides, I do not insult you, at school when the teacher advises the children to apply themselves to learning, is it an insult? Just because you don't notice something doesn't mean you are worthless. you are a valuable unit in the community. just as flowers bloom by drawing strength from manure, in the atari  environment coders, graphic designers, musicians and designers grows thanks to you, and for you, only by being there.

Thank you for being.

appreciated enough?

 

  • Haha 3
Link to comment
Share on other sites

4 minutes ago, xxl said:

my hairstyle is beautiful. Besides, I do not insult you, at school when the teacher advises the children to apply themselves to learning, is it an insult? Just because you don't notice something doesn't mean you are worthless. you are a valuable unit in the community. just as flowers bloom by drawing strength from manure, in the atari  environment coders, graphic designers, musicians and designers grows thanks to you, and for you, only by being there.

Thank you for being.

appreciated enough?

 

This isn't even worthy of a reply. Dear Gawd.

 

Now, back to trying to solve the problem as opposed to proving to everyone our head size is XXL...

Edited by Mazzspeed
Link to comment
Share on other sites

2 hours ago, tmp said:

atarimax issue could be old vs new atarimax (a different initial bank)

This is important thing. Some Atarimax 8Mbit starts with bank 0 on, and some of them starts with bank 127 on. This is because of minor phisical differences of cartridge production revisions. Because of that there are two types of Atarimax cartridges emulated in Altirra, called "new" and "old". To do correct cartridge image, which will work for everyone, it should be cartridge boot code placed both in bank 0 and 127. Then no matter what version of cartridge you have, it will work on every of them. Additionally we probably don't know which version of Atarimax is emulated on multicartridges, but it doesn't matter, if we will code both banks 0 and 127 in the cartridge image for universal work.

Edited by Mq.
  • Like 5
Link to comment
Share on other sites

3 minutes ago, Mq. said:

This is important thing. Some Atarimax 8Mbit starts with bank 0 on, and some of them starts with bank 127 on. This is because of minor phisical differences of cartridge production revisions. Because of that there are two types of Atarimax cartridges emulated in Altirra, called "new" and "old". To do correct cartridge image, which will work for everyone, it should be cartridge boot code placed both in bank 0 and 127. Then no matter what version of cartridge you have, it will work on every of them. Additionally we probably don't know which version of Atarimax is emulated on multicartridges, but it doesn't matter, if we will code both banks 0 and 127 in the cartridge image for universal work.

This gentlemen said the true :]

Link to comment
Share on other sites

Guys, yes, the game is using a loader known for causing issues for many, done by disreputable person. It is however decision of @rensoup to use it. Complaining here may discourage the developer, just like it happened in case of Stunt Car Racer, and it's really tiring to read the meaningless scuffles with the loader author.

  • Like 1
Link to comment
Share on other sites

10 hours ago, rensoup said:

That's why there's a cart version... unbelievably, you're still complaining. 

 

Yeah just ignore the fact that I spend weeks optimizing for space and fixing the bugs it caused?

Why "complaining"? ? Why do you need to put an opinion in negative context immediately? There's a new pre-release demo which obviously triggers discussion.

Yes,  there is cart version, although in this case the cart acts as a floppy disk (game still requires 128KB - no problem for me, though), the loadings are still there, wait-animations, too, although much shorter, of course. Sure the intro is suffering much less, almost not at all. Maybe these animations should be shut-off in case of cartridge, to not point out there's still some loading going on and for even better flow.

 

I believe you spent gazillions of hours on the game, since it's incredible conversion, but does it mean nothing can be improved anymore or one should assume it? When there's around 1 minute of loading to display 3 static screens, and then the music stops  for another almost 10 seconds to display title-screen, it simply raises eyebrows why there is this break with so much loading being done already. If whole intro-screens with music loaded once at the time, play fluently and the next loading was just for chamber-scene, the perception would improve, I believe.

 

Edited by Jacques
Link to comment
Share on other sites

10 minutes ago, ilmenit said:

Guys, yes, the game is using a loader known for causing issues for many, done by disreputable person. It is however decision of @rensoup to use it. Complaining here may discourage the developer, just like it happened in case of Stunt Car Racer, and it's really tiring to read the meaningless scuffles with the loader author.

I hope that I had to delete your account in the atari.pl domain does not affect the ability to see the fact that the version of the cart we are talking about does not have my loader ?

Link to comment
Share on other sites

On 6/14/2021 at 2:06 AM, rensoup said:

 

ouch, is it 100% ?

 

 

No, only happened once. Weird, i know. Anyhow, the game is great, i'm loving it. I managed to get to level 8 yesterday :)

 

ps. i'm playing on stock 130xe with avgcart, but i've tested it also on 800xe with sdrive and ram extension from zaxon (512 kb rambo).

Edited by Luke210
  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...