doubledown Posted December 12, 2019 Share Posted December 12, 2019 Hello friends, I've got a new project that I'm going to be working on and I wanted to get the word out. I am a big fan of the arcade game Gauntlet: ...and who wouldn't be, its big, its beautiful, and its fun for up to 4 players! Hands down, the single best port of this arcade classic is Tengen's Gauntlet IV for the SEGA Genesis/MegaDrive: With a title like Gauntlet IV, one would assume that this is a sequel of some sort, which could never be as good as the original, but that's where you're wrong. Gauntlet IV has 4 modes of play, 1 being a pixel-perfect port of the arcade classic (including 4-player support), then a few other variants with some cool RPG and battle elements. As I recently picked up a MIB complete copy of this game (replacing my previous cartridge only version), I started playing it again, and realized that a Genesis control pad just doesn't do it justice. So with my new found skills at creating arcade-like controllers I had the idea of creating a proper joystick controller to further my enjoyment of this game. After a bit of research regarding the original controls hardware used in the arcade cabinets, I realized that the linchpin to this endeavor would be to source an original Atari logo'ed ball-knob, 8-way leafswitch joystick, like this one (most of these pics "borrowed" from the internet): So for a little while now I've been on the hunt for one of these little beauties on ebay and over at the Arcade Forums. There were a few variants of this general/similar style of stick by Atari, including analog/digital, leafswitch/microswitch, and 4-way/8-way, but I need a very specific model, only used in a handful of Atari arcade games. Most of those on ebay are of the the wrong type (in 1 way or another), beat up pretty bad, or just really high priced. But last night, I was finally able to strike a deal for exactly what I was looking for, the only caveat being, was that the seller was selling a set of (4) of these controllers, not the "single one" that I needed. But we worked out a "decent" per-stick price for the overall package, so now I am patiently waiting for my (4) slightly used Atari logo'ed ball-knob, 8-way leafswitch joysticks. I will basically have 3 options of what to do with the extra 3 joysticks: 1) resell the unneeded 3 joysticks as arcade replacement parts 2) create and keep 4 Gauntlet Edition - VVG Experience Controllers 3) create 4, and sell 2 or 3 Gauntlet Edition - VVG Experience Controllers If I had 3 local friends that played video games with any regularity/proficiency, I would consider option 2, but that's not the case for me unfortunately (my friends suck). If there is interest from anybody here for such a creation (besides me obviously), some combination of options 3 & 1 are possible. If no one has any interest, then option 1 is my best bet. With all that being said, this will basically end up being built as a SEGA Genesis/MegaDrive 3-button arcade stick, with the arcade-correct Gauntlet joystick and pushbuttons. So why would I ever post this here, for this reason: Team Pixelboy's published, MSX conversion of Gauntlet for the ColecoVision, so it technically falls into the ColecoVision realm! Fortunately this port doesn't require the keypad, and with a little bit of wiring trickery by me, I will be able to make what will be a 3-button SEGA Genesis/MegaDrive controller, also work as a 2-button ColecoVision controller for this fine port. And obviously while this controller will be able to be used for any system and/or game that can make use of a SEGA Genesis/MegaDrive 3-button controller, I'm touting that this will be the ultimate controller for the following Gauntlet-esque games: Dandy - the original that started it all as an Atari Program Exchange game, which inspired the Gauntlet arcade franchise: available on: Atari 8-Bit / Commodore 64 / Amstrad CPC Dark Chambers - Atari's "commercial" release of Dandy: available on: Atari 2600 / 8-Bit / 7800 Gauntlet - home port: available on: Amstrad CPC / Atari ST / Commodore 64 / SEGA Master System / ColecoVision Gauntlet II - home port: available on: Amstrad CPC / Atari ST / Commodore 64 Gauntlet III - home game: available on: Amstrad CPC / Atari ST / Commodore 64 Gauntlet IV - home port/game available on: SEGA Genesis/MegaDrive (as noted above) Additionally I believe that it may be possible to to allow this controller to also work with the Nintendo NES ports of Gauntlet and Gauntlet II as well (in addition to all NES games), more info on this to come. So while right now I have no fabulous pictures of a completed example to show off, I'm just looking to see if there is any interest, from anybody here for such a controller. No matter what anybody else thinks/feels regarding this project, I will be building 1 for myself. The main reason I bring this up here, is mainly due to the fact that I had to purchase 4 of the Atari joysticks, to get the 1 that I needed/wanted. As they are fairly expensive and hard to come by, I would hate to re-sell all 3 joysticks, then have one or more people speak up asking to buy this controller (that I wouldn't be able to build). On the other hand if there is no interest here at all for such a thing, I would probably list the joysticks for sale sooner-than-later to recoup their cost. At this point I don't have a firm selling price, or time-frame. I can only estimate that the finished Gauntlet Edition - VVG Experience Contollers would sell for somewhere in the $300-$400 range, and could be ready as soon as late January, or after. So again, I don't need any sort of "firm commitment" or "down-payment" money at this time (and obviously final decision to purchase would be after the 1st one is built so that you could see what it will be like), I'm just checking to see if knowing all of this info, if there is any interest. As I deal with ColecoVision hardware more than anything else, and there is a ColecoVision port of Gauntlet, I thought I would offer the "idea" of these here first before checking Sega/Atari collectors for their interest. Last note, due to the limited availability of the vintage Atari Joysticks, I can't say that any more than these potential 4 could/would ever be made. If a group of buyers "speak" up with interest in this project, and all agreed they would like to see these limited to only 4 total examples ever built, I'd be fine with that too. So just a little food for thought, and I look forward to any thought/comments/feedback. Thanks. 1 Quote Link to comment Share on other sites More sharing options...
Serguei2 Posted December 13, 2019 Share Posted December 13, 2019 Gauntlet III was not released on C64. A prototype does exist. Quote Link to comment Share on other sites More sharing options...
+Yurkie Posted December 13, 2019 Share Posted December 13, 2019 Awesome looking controller Mike! Quote Link to comment Share on other sites More sharing options...
doubledown Posted December 13, 2019 Author Share Posted December 13, 2019 3 hours ago, Serguei2 said: Gauntlet III was not released on C64. A prototype does exist. Wikipedia lies again...thanks for the info 2 hours ago, Yurkie said: Awesome looking controller Mike! It will be. Ordered the enclosure today and then ill have to start looking at the artwork for it soon after i finish up a few other controllers. Quote Link to comment Share on other sites More sharing options...
WaveRider1970 Posted December 14, 2019 Share Posted December 14, 2019 Hi I will take one of this great classic but would be ready in March than January. Still have your other controllers in my wish list... Quote Link to comment Share on other sites More sharing options...
doubledown Posted December 14, 2019 Author Share Posted December 14, 2019 Thanks for the interest, and like I said no rush. Im hoping to have the initial one finished by mid to late January, but could certainly hold onto any others for later. I should receive the sticks late this upcoming week, and Ill have the enclosure sometime this upcoming week as well. The big question is do I theme the CPO artwork with all 4 characters like the the arcade cabinets, or make 4 different units, 1 for each warrior. Which would mean that only I would have Thor...and someone would get stuck with the Elf...decisions, decisions, decisions. Quote Link to comment Share on other sites More sharing options...
doubledown Posted December 20, 2019 Author Share Posted December 20, 2019 First update...I received the "potential" Gauntlet enclosure a couple of days ago, and the joysticks today. The joysticks desperately need cleaning and re-lubricating, but they should rebuild beautifully! I took the bottom half of one apart thus far (can't finish it until I grab my roll pin punches from the house) and the "wear items" don't appear worn or bad at all. One of the sticks has some wear/chafing on the shaft below the knob, but there are NOS replacements available fortunately. I'll get them all torn down and cleaned up to determine what items need to be replaced. Hopefully its just the 1 shaft, but we'll see. Quote Link to comment Share on other sites More sharing options...
doubledown Posted December 22, 2019 Author Share Posted December 22, 2019 So I grabbed my roll pin punch set and headed up to work today to finish tearing apart the Atari Gauntlet joysticks. On the right is the "before", and the cleaned and re-lubed stick is on the left. What you can't "see" in the pics is how sticky/rough the joysticks felt as I received them because of the old lubrication and years of dust: Here's all 4 little ladies ready for the dance: And here is the side-by-side size comparison between the vintage 80s Atari josyticks, and modern-day Japanese/Korean candy cabinet joysticks. This is the reason these won't fit into any of the enclosures that I've used thus far: It might sound weird, but there are very distinctive and unique "feels" to handling and manipulating specific vintage arcade controls, which really enhance the experience, and can bring back memories for those familiar with them. I am extremely happy I was able to source and rebuild these original joysticks for this project. It will make these Gauntlet controllers that much more authentic and special! Quote Link to comment Share on other sites More sharing options...
doubledown Posted January 30, 2020 Author Share Posted January 30, 2020 **UPDATE** A couple of days ago I got the last few components I needed to test my switch-o/change-o wiring concept...which would allow this controller to be a 3-button Genesis/Megadrive arcade stick, and a 2-button ColecoVision arcade stick (sans keypad) with a simple push of a button...and after a little trial and errror...success! This involves no witchcraft or sorcery (active components or programmable chips), just a simple 10PDT latching/indicating push-button switch, a bunch of diodes, and some creative wiring...connectable with 1 single cable, no adapters or rear port switching necessary. Simply press the button and it changes from Genesis to ColecoVision compatibility, and thus it will also work on any console/computer that these controllers can be used with...Atari 2600/8-Bit/7800 (1 button)/ST, SMS, Commodore Vic-20/C-64, Amstrad CPC and others. Thus far it has been tested successfully with/on: Coleco ColecoVision Coleco ADAM CollectorVision Phoenix Sega Genesis, Model 1 Analogue Mega SG Additionally I had finished up the CPO and Marquee artwork this past weekend, but was waiting to verify the wiring concept because the switch-over push-button will be within the CPO artwork (upper right corner of the playfield). If I had to change/alter my concept, it might mean additional/different holes to be machined, or additional notes/instructions on the CPO for the control system. But now that I know everything is good, I can move forward with the assembly of the first one, and hopefully I'll have it done this weekend! Quote Link to comment Share on other sites More sharing options...
Swami Posted January 30, 2020 Share Posted January 30, 2020 I think I remember a Gauntlet 2 in the arcade. Quote Link to comment Share on other sites More sharing options...
doubledown Posted January 31, 2020 Author Share Posted January 31, 2020 Yes Gauntlet II came out in arcades about a year after the original, and had home ports on the CPC, ST, C-64, NES and a few others (noted in post #1). Additionally released in '98 was Gauntlet Legends, and Gauntlet Dark Legacy in 2000...and while spiritual successors of the original, these games were updated 3-D games, and I never really got into them. I got the Marquee art printed/laminated last night, and the CPO printed...to be laminated tonight. And if I do say so myself...the artwork came out beautifully...very true to the original cabinet artwork! I plan to machine the enclosure after work tonight, and hopefully I will have the initial assembly done late tonight or sometime tomorrow. Quote Link to comment Share on other sites More sharing options...
doubledown Posted February 1, 2020 Author Share Posted February 1, 2020 (edited) Assembly complete...unveiling the Gauntlet Edition - VVG Experience Controller: More info to be found in my main Controllers Thread - HERE Edited February 1, 2020 by doubledown 2 Quote Link to comment Share on other sites More sharing options...
Mr. John ColecoVision Posted February 5, 2020 Share Posted February 5, 2020 On 1/31/2020 at 11:16 PM, doubledown said: Assembly complete...unveiling the Gauntlet Edition - VVG Experience Controller: More info to be found in my main Controllers Thread - HERE Looks really great, I enjoy seeing this incredible wave of custom Coleco controller output from you and I have a pair of of the wood panel Asteroids controllers pre ordered! Quote Link to comment Share on other sites More sharing options...
doubledown Posted February 5, 2020 Author Share Posted February 5, 2020 2 hours ago, Mr. John ColecoVision said: Looks really great, I enjoy seeing this incredible wave of custom Coleco controller output from you and I have a pair of of the wood panel Asteroids controllers pre ordered! Thank you sir, I think it turned out better than I had anticipated. I've given it a few hours testing thus far on Gauntlet for the CV and SMS, and Gauntlet IV on the Genesis, as well as a hand full of other ColecoVision games, just testing for general game playability. The only thing I had to do was tweak the leaf switches a touch as the down-left direction wasn't making consistently. I could find left, down, or down-left when going straight to those directions, but when moving from left to down-left, or down to down-left, it would miss the diagonal. That didn't really surprise me as these joysticks are obviously 35 years old, I assumed they'd need a bit of tweaking. And since I adjusted it, it works perfectly...with only a minimal amount of directional dead-band, and only a mid-length stick throw is necessary to make the contacts. I need to take it upstairs and give it a test with Dandy and Dark Chambers on my XEGS at some point here, and I need to post a thread for the (1) remaining that will be available for sale. Glad to hear you're ordering a pair of Asteroids controllers...seems like the obvious choice as a lot of games are 2-player! ? You'll like the Asteroids controllers. I've had mine built for what, a couple of weeks now, and it definitely makes certain games more enjoyable, and offers a different/better experience vs. using a Hand Controller, or joystick of some sort. Quote Link to comment Share on other sites More sharing options...
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