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Wonderboy WIP - Favorite Port of All time


Yaron Nir

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8 hours ago, Faicuai said:

NICE!!

 

Looks a lot more dimensional, with much better tonal separation, now!

 

Also, aspec-ratio looks better on NTSC, but crashes badly shortly after...

 

6136B314-DE06-4A51-AC59-1CEF2345B99F.thumb.jpeg.ec50301f80937ae415b93733324a0adb.jpeg

 

It would be GREAT if it could work on NTSC...

 

 

I wish everything work on both PAL and NTSC systems.

 

Interfacing to TVs and PAL/NTSC are what have me doing all my 8-bitting in emulation.

 

WIsh there was a way to have real hardware with a proper monitor switch between pal and ntsc on the fly like my Atari ST with SC1224 does.

 

 

Thank god for Altirra.

Edited by oo7
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  • 4 weeks later...

hey,

hope all are safe and doing well is this corona visrus challenging times.

 

here is a progress update:

 

 wonderboy.rom

 

the version is now running on mega cart 1MB, so when running this with altirra please select mega cart 1MB.

 

you have welcome screen, title screen, get ready screen and level in place

wonderboy is running around the level. this time the level is full length.

 wonderboy power is dropping down by the minute and when it reaches zero he dies with lingering effect, so make sure to ran fast to complete level :) 

collision also works (not 100% perfect) but still , if you fall from terrain platform - you die.

when level reaches the ends (goal flag) it restarts with issue, so ignore.

game work in 50 FPS for now and smooth scrolling. there are bugs, there are glitches, but hey, hoaxers are always progressing.

 

next steps,

revamp welcome screen, and a bit of title screen 

implementing game over screen

implementing succesfull complete level screen

and adding level objects (fruits, enemies, easter eggs, doll etc...)

then level is ready :)

 

enjoy

and stay safe....

 

 

Edited by Yaron Nir
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13 minutes ago, Lastic said:

Just one more thing ... does this run on real Atari yet , I tried it with SIO2SD and AVG cart on an 800XE and my 1030XE (U1MB 130XE) but it gets stuck during loading.

for your AVG/Ultimate use... did you make a car out of it? as in attach .car header and rename as car... as there are both online and on computer tools/utilities to do so...

Edited by _The Doctor__
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23 minutes ago, _The Doctor__ said:

for your AVG/Ultimate use... did you make a car out of it? as in attach .car header and rename as car... as there are both online and on computer tools/utilities to do so...

D'oh ! Thanks can confirm that it now works on AVG, should have thought of that :D

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