+cmadruga Posted January 6, 2020 Share Posted January 6, 2020 Now that H.E.L.I. development is winding down, I'm back to my weekend experiments. MSX fans may recognize this... most likely won't lead to anything... 4 Quote Link to comment Share on other sites More sharing options...
+nanochess Posted January 8, 2020 Share Posted January 8, 2020 John Rambo goes to Intellivision ? 1 Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted January 8, 2020 Author Share Posted January 8, 2020 Well, actually I don’t know yet... I always thought of this game as a diamond in the rough. It’s a tactical action game that involves puzzle elements and calculated combat interactions. However, execution was unfortunately very poor. I’ve been thinking about how it could be done a little differently, and possibly with a different theme. Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted January 10, 2020 Author Share Posted January 10, 2020 Full map now converted... what to do... what to do... 6 Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted January 11, 2020 Author Share Posted January 11, 2020 More fun with tiles... another possible project? 3 Quote Link to comment Share on other sites More sharing options...
skywaffle Posted January 12, 2020 Share Posted January 12, 2020 Antarctic Adventure would be great on the Intellivision! Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted January 12, 2020 Author Share Posted January 12, 2020 (edited) Who knows? It feels somewhat doable. Edited January 12, 2020 by cmadruga 5 Quote Link to comment Share on other sites More sharing options...
eddhell Posted January 12, 2020 Share Posted January 12, 2020 What size are your ROM files for these two files after compiling? Just wondering what kind of free space you have left for additional content..... Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted January 12, 2020 Author Share Posted January 12, 2020 (edited) Lots of space left... Sorry, I don’t have it in front of me right now, but I remember Rambo used up segment 0 and part of 1. Keep in mind no optimization was done at all. Antarctic is still using just segment 0. Edited January 12, 2020 by cmadruga Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted January 14, 2020 Author Share Posted January 14, 2020 Maybe I will go ahead with this project... maybe... 5 Quote Link to comment Share on other sites More sharing options...
Sinjinhawke Posted January 14, 2020 Share Posted January 14, 2020 Yup, I see Super Tux for Intellivision. Looks cool. Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted January 16, 2020 Author Share Posted January 16, 2020 On 1/14/2020 at 12:46 PM, Sinjinhawke said: Yup, I see Super Tux for Intellivision. Looks cool. Haven't played that one! Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted January 16, 2020 Author Share Posted January 16, 2020 (edited) What do you guys think? Does it look like something worth pursuing? Would need more work, of course... Edited January 16, 2020 by cmadruga 5 Quote Link to comment Share on other sites More sharing options...
Sinjinhawke Posted January 16, 2020 Share Posted January 16, 2020 Pretty impressive. The jumping animation is great. Kind of reminds me of the Intellivision version of Zaxxon except nice looking and fun. But what is my motivation? ? I role play all my Intellivision games. ? Am I being chased? Do I have a fish addiction and I need that next hit? Share with me your vision. ? Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted January 16, 2020 Author Share Posted January 16, 2020 All right, imagine you are a penguin trying to ice skate around Antarctica as fast as possible. Avoid obstacles and try to eat some fish along the way. This is a remake... check out the NES version: Quote Link to comment Share on other sites More sharing options...
Sinjinhawke Posted January 16, 2020 Share Posted January 16, 2020 Wow. I thought that was another Intellivision screenshot. Amazing what people make that machine do. Quote Link to comment Share on other sites More sharing options...
carlsson Posted January 16, 2020 Share Posted January 16, 2020 Konami first released Antarctic Adventure as in the NES video, followed up by Penguin Adventure which is quite the same game but I believe with a bit more depth in the gameplay. I don't know which of these two would be most rewarding to port. Quote Link to comment Share on other sites More sharing options...
skywaffle Posted January 16, 2020 Share Posted January 16, 2020 Penguin Adventure is a similar game, but also considerably more ambitious. The animated backgrounds alone seem like they'd be hard to replicate on the Intellivision. The progress on this is looking great! 2 Quote Link to comment Share on other sites More sharing options...
carlsson Posted January 16, 2020 Share Posted January 16, 2020 While we're discussing various Konami games, I wouldn't mind if someone made an attempt at a Quarth/Block Hole port. Perhaps the playfield needs to be rotated 90 degrees to make use of at least 20 columns. It is a game I've been thinking about trying to port to various systems for many years, but I don't have the logic skills to wrap my head around how to implement the routine to check for filled squares and in particular chain effects. Things like Tetris, Columns, Bejeweled are no problems for me but this one seems to require a different mindset. 1 Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted January 16, 2020 Author Share Posted January 16, 2020 (edited) I love Penguin Adventure, maybe because Kojima had a hand in it? But it is a megarom game (on the MSX) for a reason... lots of background graphics, etc. I’m thinking at this point to continue with Antarctic Adventure. The hardest part seems to be rescaling and adapting graphics to Inty’s resolution. That ice bridge still looks too wide vs the original, I need to polish it. Edited January 16, 2020 by cmadruga 1 Quote Link to comment Share on other sites More sharing options...
skywaffle Posted January 16, 2020 Share Posted January 16, 2020 4 hours ago, carlsson said: While we're discussing various Konami games, I wouldn't mind if someone made an attempt at a Quarth/Block Hole port. Perhaps the playfield needs to be rotated 90 degrees to make use of at least 20 columns. It is a game I've been thinking about trying to port to various systems for many years, but I don't have the logic skills to wrap my head around how to implement the routine to check for filled squares and in particular chain effects. Things like Tetris, Columns, Bejeweled are no problems for me but this one seems to require a different mindset. Quarth is one of my favorite puzzle games. The Famicom has a very fun port of the arcade game. I have dabbled a bit with this on the Intellivision, but ran into the same issue, and didn't stick with it for too long. I've run into a similar issue with pathfinding AI routines, which prompted me to stop working on a clone of Lode Runner. 1 Quote Link to comment Share on other sites More sharing options...
carlsson Posted January 16, 2020 Share Posted January 16, 2020 I prefer the MSX2 version of Quarth over the Famicom version. I own and have played both, though I haven't played the Game Boy version to be honest. Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted January 17, 2020 Author Share Posted January 17, 2020 Shall we talk about Metal Gear? ? 1 Quote Link to comment Share on other sites More sharing options...
+cmadruga Posted January 17, 2020 Author Share Posted January 17, 2020 Oh come on Carlsson, at least entertain the thought ? If Skywaffle made Castlevania... Quote Link to comment Share on other sites More sharing options...
carlsson Posted January 17, 2020 Share Posted January 17, 2020 Yeah. Those Kai Magazine games also are spectacular so nothing seems impossible any longer. Btw I'm still surprised nobody called out my MSX demake on one of my previously posted games. Quote Link to comment Share on other sites More sharing options...
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