LX.NET Posted January 15, 2021 Share Posted January 15, 2021 On 1/13/2021 at 8:20 AM, karri said: Thanks for these ideas. I am familiar with virtualisation. The idea to keep Lynx in a separate VM might be the cleanest solution. That is essentially what a Docker container can do, without the overhead of a full OS. I will create a new topic and show a step by step guide to use Visual Studio Code with Docker to do Remote Containers for CC65 development. Later I would also like to provide an environment for newcc65 and BLL development. Looking for the official sources of newcc65, btw Quote Link to comment Share on other sites More sharing options...
Igor Posted January 27, 2021 Share Posted January 27, 2021 I've started a wiki topic on sprpck here - https://atarilynxdev.net/doku.php/lynx:lynx_sprite_packer_-_sprpck It's nice to see that it builds on macOS without any modifications now! Quote Link to comment Share on other sites More sharing options...
LordKraken Posted February 6, 2021 Share Posted February 6, 2021 @42bs Mini pull request on github, my batch files start to be quite long so having the possibility to write comment or blank lines will def. help Quote Link to comment Share on other sites More sharing options...
42bs Posted February 6, 2021 Author Share Posted February 6, 2021 1 hour ago, LordKraken said: @42bs Mini pull request on github, my batch files start to be quite long so having the possibility to write comment or blank lines will def. help Good idea. I prefer # in scripts, but will add both. Quote Link to comment Share on other sites More sharing options...
Songbird Posted December 13, 2021 Share Posted December 13, 2021 I may have hit an encoding bug in sprpck.exe. My version is dated Sep 2020. I have a simple sprite as below (actually 7x7, so I enlarged for visibility): then I invoke this command: sprpck2020.exe -v -p1 -t6 -i160102 -S007007 -o060014 powerups_bomb.bmp pow_bomb and here is what I see on the Lynx: If I execute the command with the -u option to get a literal sprite, then change my SCB to also indicate literal, it displays correctly. BMP file attached. powerups_bomb.bmp Quote Link to comment Share on other sites More sharing options...
42bs Posted December 14, 2021 Author Share Posted December 14, 2021 (edited) Latest version on GH (Feb. 7th, 2021) packs corerect. snap00.bmp Edited December 14, 2021 by 42bs 1 Quote Link to comment Share on other sites More sharing options...
Songbird Posted December 14, 2021 Share Posted December 14, 2021 Cool, thanks for the confirmation. Glad it was already fixed. Quote Link to comment Share on other sites More sharing options...
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