glassjester Posted March 12, 2020 Share Posted March 12, 2020 Would it be possible to wire an NES Zapper to an autofire module (such as the "Blaster") in order to have the trigger function as turbo or autofire button? I know it wouldn't work on the 1st party Zapper, because the trigger fire occurs when the trigger button is released. But there are many third party "zappers" that function when the trigger button is pressed down. I want to create an adapter that allows the zapper to have autofire. Maybe this would be easier with an NES Turbo Blaster adapter? Quote Link to comment Share on other sites More sharing options...
glassjester Posted March 12, 2020 Author Share Posted March 12, 2020 Couldn't I just wire the trigger to the "fire" button pin on the adapter's input? Quote Link to comment Share on other sites More sharing options...
glassjester Posted March 13, 2020 Author Share Posted March 13, 2020 I'm gonna do it, guys. It's gonna be awwwwwwesome! Quote Link to comment Share on other sites More sharing options...
glassjester Posted March 13, 2020 Author Share Posted March 13, 2020 I think I could wire the 4 zapper wires like this: Zapper 5v to Adapter Pin 7 Zapper Ground to Adapter Pin 8 Zapper Trigger to Adapter Pin 6 Zapper Detect to Adapter Pin... 1? I think as long as I match the input pins to the other end of a Zapper cable going TO the NES, it should be ok, right? Quote Link to comment Share on other sites More sharing options...
ChildOfCv Posted March 13, 2020 Share Posted March 13, 2020 The trigger pin is a straight button, so theoretically it should work. Quote Link to comment Share on other sites More sharing options...
glassjester Posted March 13, 2020 Author Share Posted March 13, 2020 15 hours ago, ChildOfCv said: The trigger pin is a straight button, so theoretically it should work. And the 'hit detection' should work, as long as it's wired straight through any of the directional pins on the adapter, right? Quote Link to comment Share on other sites More sharing options...
ChildOfCv Posted March 13, 2020 Share Posted March 13, 2020 49 minutes ago, glassjester said: And the 'hit detection' should work, as long as it's wired straight through any of the directional pins on the adapter, right? Yeah the trigger and hit detection are completely independent. Quote Link to comment Share on other sites More sharing options...
glassjester Posted March 13, 2020 Author Share Posted March 13, 2020 8 minutes ago, ChildOfCv said: Yeah the trigger and hit detection are completely independent. Ooooh, this is gonna be fantastic, lol I'm building a (second) Star Trek Phaser light gun. Quote Link to comment Share on other sites More sharing options...
glassjester Posted March 14, 2020 Author Share Posted March 14, 2020 It's gonna have: a blue led light and a blue laser coming out of the barrel (that both light up when the trigger is pressed), adjustable autofire, Star Trek (original series, of course) phaser sound effects (again, activated by the trigger), and a port at the base of the handle to detach the zapper cable. I've already built a working one that has the blue led and sound effects. Just gotta add autofire, laser, and the detachable cable. Quote Link to comment Share on other sites More sharing options...
glassjester Posted March 15, 2020 Author Share Posted March 15, 2020 On 3/12/2020 at 9:57 PM, glassjester said: I think I could wire the 4 zapper wires like this: Zapper 5v to Adapter Pin 7 Zapper Ground to Adapter Pin 8 Zapper Trigger to Adapter Pin 6 Zapper Detect to Adapter Pin... 1? I think as long as I match the input pins to the other end of a Zapper cable going TO the NES, it should be ok, right? Not sure why the Atari pinout diagram disappeared. I'm putting it here for my own personal reference lol. Quote Link to comment Share on other sites More sharing options...
glassjester Posted March 18, 2020 Author Share Posted March 18, 2020 Scratch the blue laser. A green one is MUCH brighter. Quote Link to comment Share on other sites More sharing options...
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