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Ars Technica piece on Prince of Persia by Jordan Mechner

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Jordan Mechner talks about the technical challenges making Prince of Persia for the Apple II. Programmers doing game development, particularly on 1980s microcomputers, may also find it interesting.

 

 

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It's a great video - I loved how he had to figure out how to get the animation into the computer. It's all so easy now...

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