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MOON PATROL PROTOTYPE 2600 IT'S VERY GOOD


alfredtdk

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You have already noticed some qualities of the first prototype version of moon patrol for the 2600?
That did not reach the final version. The first sight to be noticed is the lunar vehicle, quite
different from what we know, the second to be noticed and the soundtrack, with more metallic beats
and sounds, the third and the checkpoint that saves your progress from point A to Z, present in the
Arcade and in its final version for Atari 2600 replaced by an x and finally the fourth and last
infinite Continues that were replaced by lives won reaching certain levels in the score

*NOTE*
As it is the first prototype, it does not have a title screen, the lunar vehicle does not produce
sound when throwing cannons and jumping, there are also some bugs, the vehicle sometimes deforms
when jumping and does not reach the end point of the route, which would be the letter Z

 

Captura de tela em 2020-03-20 23-27-58.png

Captura de tela em 2020-03-20 23-28-42.png

Captura de tela em 2020-03-20 23-30-23.png

Captura de tela em 2020-03-20 23-31-44.png

Captura de tela em 2020-03-20 23-32-21.png

Captura de tela em 2020-03-20 23-33-56.png

Captura de tela em 2020-03-20 23-34-32.png

moon_patrol_prototype_1.bin

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The second version of the prototype is closer to the original launched for the Atari 2600 on the world market,
with the title screen and some bug fixes for the first prototype!
The big difference is that here the famous Arcade Rolling Stones are present from the 4th stage on!
Because they were withdrawn from their final version unfortunately it is a mystery

 

title.png

mpp2.png

mpp22.png

mp22.png

 

exp.png

moon_patrol_prototype_2.bin

 

bomb.png

Edited by alfredtdk
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2 hours ago, Thomas Jentzsch said:

Have you compared your findings with the AtariProtos website?

Hello! I did my analysis on my own casual player experience! I know and have done a lot of research
on the AtariProtos website looking for information about unknown games or that
Have never been released!
I'm sorry, what really happened was that in some parts of my texts there was a coincidence in the
Description of what was Already available for consultation on the AtariProtos website!
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