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Trooper

Remakes

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Hi everyone!

 

I've been thinking of trying to remake for the PC some of the games I enjoyed as a kid. I have a couple of questions for you guys.

 

How do you define a remake, do you think I should recreate the game totally, what I mean is should I recreate all levels totally faithfully or should I allow myself some artistic freedom? :wink:

 

I'd be really happy to get your input on this subject like what games would you like to see remade that haven't allready been done or have been done in a flawed manner? It would be great if one could work on something that someone else would like to play as well :P

If any of you feel like helping out with graphics in the future that would be great to since I can't draw to save my life :D

 

Cheers!

 

Troop

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Hi there!

 

How do you define a remake, do you think I should recreate the game totally, what I mean is should I recreate all levels totally faithfully or should I allow myself some artistic freedom? :wink:

 

Difficult question. Depends very much on the game I'd say :)

 

I'd be really happy to get your input on this subject like what games would you like to see remade that haven't allready been done or have been done in a flawed manner? It would be great if one could work on something that someone else would like to play as well  :P

 

Beamrider gets my vote.

 

Are you going to use something like Blitz BASIC or DIV?

 

Greetings,

Manuel

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I know this is a bit stale, but I'd actually recommend keeping pretty faithful to the gameplay, but taking lots of liberties with level design. Then when you do reuse the levels, your audience won't be quite as critical as if you tried to do a verbatim clone of the original. And taking liberties allows you to expand the gameplay in directions not possible in the original (c.f. the Super Gameboy version of Donkey Kong, with 100 levels that get progressively more puzzle-like after the original 4.)

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If you really have lots of time on your hands, I like the idea of including a "Classic" mode that's as faithful to the original as possible and then a "2000" mode that's been wildly updated.

 

Eric

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