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Gemintronic

Screen squished in my games.

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Hey guys!

 

Seems like my games have had a lot of empty room at the bottom of the screen lately.

 

I've got this:

 const screenheight=80
 pfheight = 1

 

..and that seems like it's right.  Buuut..  see the screenshot below.  Any advice?

 

 

 

Clipboard04.jpg

poly002.bas poly002.bas.bin

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That's what 160 scanlines of playfield looks like (174 scanlines if you count all the way to the bottom of the score)... Is that what you want or did you want a taller playfield?

 

You can push that upto 192/200 scanlines (would include the score area too) and still fit reasonable well on most TVs.  So screenheight = ~92.  (would be 184 scanlines)

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For what it's worth, the standard value here is 88, which still leaves enough room for the score and a possible minikernel, which aren't counted in that number. If one or both of these are not present, then that means more processing time for your code (a longer overscan).

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