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roadrunner

TG-16/ PC Engine High Score Club 2020 Dead Moon

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This month we play Dead Moon

 

Format : Hu Card

Settings: Default



Deadline to post scores is July 1st 2020 At 12PM EST



Final high scores -

fakecortex 411,900
roadrunner 391,200
jblenkle 265,200








 

Using continues is ok but your score will be reset.

To get a screenshot of your score..allow the demo to run after your game to get your score

 

There is a Level select for this game and you can use it if you want...but I would advise against it as the the default weapon is too weak for later levels.

 

Level Select..At the Title screen hold DownLeft, Button I and II then press Run. Once in use the D Pad to select level and there is a a LEVEL 0 or 1 ... 0 (zero) is default.

 

Emulation is fine, any control scheme is fine, Autofire is NOT ok, pics are not required but are requested for top scores.





GAME DETAIL
Platform: TurboGrafx-16
Genre: Action » Shooter » Shoot-'Em-Up » Vertical
Developer: Zap
Publisher: Turbo Technologies, Inc.
Release: 1992
Also Known As: Dead Moon: Tsuki Sekai no Akumu (JP)




post-34056-0-33207700-1379869546-thumb.p







Any corrections please post

 

Edited by roadrunner
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Between TG and SMS, on a bit of a shoot 'em up kick are we? This one's pretty sweet, like the power ups, smooth flying, and story, which is pretty funny. Before I submit a score, I want to make sure I have the rules right- what's considered autofire? I'm playing on OpenEmu and I hold down a button and the bullets start flying, like it's turbo (but I still have to hold down the button, so it's not just automatically shooting 🤔) I don't think there's a way for me to control the turbo slider on the controller. There is a button for 2/6 mode, which I have no clue about. I've never played on a TurboGrafx in person, so when it comes to the controller and all it's crazy turbo-ness, I'm a little lost.

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3 hours ago, fakecortex said:

Between TG and SMS, on a bit of a shoot 'em up kick are we? This one's pretty sweet, like the power ups, smooth flying, and story, which is pretty funny. Before I submit a score, I want to make sure I have the rules right- what's considered autofire? I'm playing on OpenEmu and I hold down a button and the bullets start flying, like it's turbo (but I still have to hold down the button, so it's not just automatically shooting 🤔) I don't think there's a way for me to control the turbo slider on the controller. There is a button for 2/6 mode, which I have no clue about. I've never played on a TurboGrafx in person, so when it comes to the controller and all it's crazy turbo-ness, I'm a little lost.



I never played the TG16 in person either, i copied that from the last time this game was played in this HSC 7 years ago.
Holding down the fire button should be fine, i'll allow that.

 

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Forgot I hadn't submitted a score here yet! I like the frantic shooting and how you can get power-ups that shoot in lots of directions.

 

268,300

1699733086_DeadMoon2020-06-0320_34_55.thumb.png.0c118de7af2d2499deae67fc32e9a44a.png

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Felt like I was getting close to the 2nd stage boss...holding onto those grenades :(

 

Anyone know how/if extra lives are awarded?

 

411,900

1425758614_DeadMoon2020-06-3011_59_07.thumb.png.b170060ea2af96fdf3a709d4a78c9196.png

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