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What games/demos/loaders play gtia / pokey music/sfx while loading, not using cassette audio?


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I don't think anything commercial in the day did so.

 

In theory you could probably do 4 channel audio - channel 1 and 2 in conventional mode.  Channels 3 + 4 determine the incoming bitrate but the AUDC should be free to do digital sample playback.

Given there's only 2 or 3 bytes per TV frame coming in that leaves plenty of cycles free for all sorts of other stuff that could be done.

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