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Hi, so I'm working on a port of my Sonic homebrew for the C64, I'm using CBM PRG Studio & I'm having trouble linking to sprites together to make a bigger player character. Got any advice, guys?

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I have never used that software, but hardware wise each sprite is its own so it would be a matter for your program to handle multiple sprites together. Does the program generate code skeletons for you to work in? I see from the screenshots that the sprite editor allows you to create animations of multiple sprite frames, but I don't know how that is realized in terms of code.

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