+atari2600land Posted July 7, 2020 Author Share Posted July 7, 2020 I don't understand the 7800 randomization. In bB for the 2600 all I'd need to do is "a=rand". The stuff about seeding I don't understand. I mean, I understand it, but I don't know if I need to do it or not. I did set it so if the banana1y variable is an odd number (banana1y{0} should check if it's odd or even), to add 1 to it before it is put on the screen. I did some more arranging of the code and added some stuff. This may be working. pineapple2020_07_07_3.zip Quote Link to comment Share on other sites More sharing options...
+Karl G Posted July 7, 2020 Share Posted July 7, 2020 Looking at the assembly, 7800basic seeds the random number variable with the value stored in the timer in the same way bB does, also ensuring that it is not a zero. ;seed random number with hopefully-random timer value lda #1 ora INTIM sta rand 1 Quote Link to comment Share on other sites More sharing options...
+mksmith Posted July 9, 2020 Share Posted July 9, 2020 On 7/1/2020 at 1:57 PM, atari2600land said: It doesn't state in the 7800BASIC page that the maximum size of a sprite is 8 x 8 pixels. So in order to do this, I had to use two sprites as the pineapple. One is the top, and the other is the bottom third, for an 8 x 16 sprite, but it's only 8 x 12. This may impact the game a little. Now I'll have 14 collision checks instead of 7 (I was planning on having 6 items maximum and a seventh be a banana for a special bonus points. I thought the pineapple was really small so I made it bigger. It looks a lot better. Hi - I've just added an example of using the tallsprite feature in 7800basic to draw sprites larger than 8 pixels high: 1 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted July 10, 2020 Author Share Posted July 10, 2020 I think you can get a sense of what I want to do with the game in this early build. Later on there will be kiwi fruit (or another tropical fruit. But what else is there besides bananas and pineapples?) which you MUST grab in ten seconds or else the game ends. Just a thing to keep it not monotonous and have you dodging bananas all the time. And of course, I'll be adding more bananas. Right now there are only two bananas to dodge. pineapple2020_07_10.zip Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted July 10, 2020 Author Share Posted July 10, 2020 Can you survive SIX bananas bouncing around? Because that's how many are in this version. Every ten seconds, a new banana appears until 6 are on the screen all at once. My best score is 56.9 seconds. pineapple2020_07_10_2.zip 1 Quote Link to comment Share on other sites More sharing options...
Jinks Posted July 10, 2020 Share Posted July 10, 2020 Is this like the 7800 game Sick Pickles? Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted July 10, 2020 Author Share Posted July 10, 2020 See below. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted July 10, 2020 Author Share Posted July 10, 2020 Did some research. In Sick Pickles, the idea is to eat the food. In Pineapple, the idea is to dodge it. So no, it's not like Sick Pickles. Quote Link to comment Share on other sites More sharing options...
gambler172 Posted July 11, 2020 Share Posted July 11, 2020 18 hours ago, atari2600land said: Did some research. In Sick Pickles, the idea is to eat the food. In Pineapple, the idea is to dodge it. So no, it's not like Sick Pickles. Yes,Sick Pickles is not the same. Nice little game.....best is 51.4 Maybe add some obstacles,which you must collect???? Quote Link to comment Share on other sites More sharing options...
Jinks Posted July 11, 2020 Share Posted July 11, 2020 How about an object that gives you a invincible feature to clear out the objects or something like that? Fat axle is another food game.. lol.. Quote Link to comment Share on other sites More sharing options...
gambler172 Posted July 11, 2020 Share Posted July 11, 2020 New score 1.00 ? Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted July 11, 2020 Author Share Posted July 11, 2020 Went back to the old scoring system of one number. Because I added papayas, when you touch them, you get 50 points. So it is best to. pineapple2020_07_11.zip Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted July 13, 2020 Share Posted July 13, 2020 It gets REALLY hard at 6 bananas! Good stuff. - James Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted July 13, 2020 Author Share Posted July 13, 2020 Should I change it so it maxes out at five? Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted July 13, 2020 Share Posted July 13, 2020 (edited) 6 minutes ago, atari2600land said: Should I change it so it maxes out at five? I don't think so, six is great and presents a really good challenge! Makes me want to keep trying to get back up to six. ? New PB at six bananas. - James Edited July 13, 2020 by ZeroPage Homebrew Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted July 13, 2020 Author Share Posted July 13, 2020 Changed the banana introduction so they come in at the edges now and made the code a lot shorter. @ZeroPage Homebrew What's PB mean? pineapple2020_07_13.zip 2 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted July 14, 2020 Share Posted July 14, 2020 (edited) 53 minutes ago, atari2600land said: Changed the banana introduction so they come in at the edges now and made the code a lot shorter. @ZeroPage Homebrew What's PB mean? pineapple2020_07_13.zip 17.31 kB · 1 download Sorry, PB is Personal Best. ? I played the new version and I notice a couple of times I passed right through the banana without dying! It took a while to figure out but the hit box for the banana seems to be about halfway down the banana and extend about the same length past the banana. This means you're VERY safe above the banana but in huge danger beneath it. This would give a huge advantage if you learned to dodge the bananas at the top of the screen as it would give you a little bit of extra room if they were getting close. I tried the same tactic on the last version and it's the same so I don't think it was introduced in this version. I also noticed two times the papayas were halfway into the bricks but still obtainable. They happened to be on the right hand side both times. I didn't see this happen in the last version but the placement is pretty random so I can't be sure. Hope this helps! - James Edited July 14, 2020 by ZeroPage Homebrew Quote Link to comment Share on other sites More sharing options...
+Pat Brady Posted July 14, 2020 Share Posted July 14, 2020 On 6/29/2020 at 1:04 AM, atari2600land said: If anyone has any ideas on what games you want to see on the 7800, let me know. And I'll add pineapples to them. A nice game that became more addictive than I expected. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted July 14, 2020 Author Share Posted July 14, 2020 Today's update. I worked some on what Zeropagehomebrew mentioned. + I couldn't change the way the papayas went on the border, so I widened the border. + Changed some collision code. + Changed the papaya getting sound effect. pineapple2020_07_14.zip 1 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted July 14, 2020 Share Posted July 14, 2020 This is pretty fun. I have a hard time getting past even 3 bananas! I'm wondering if a background colors other than white would look better. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted July 14, 2020 Author Share Posted July 14, 2020 Here is a version with a black background color. pineapple2020_07_14_black.zip 1 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted July 19, 2020 Share Posted July 19, 2020 Hi Chris plays very well....i prefer a timer version ? Nice little game. greetings Walter Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted September 22, 2020 Author Share Posted September 22, 2020 Anyone have any ideas on what to do here? I got the 7800 craving again. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted September 22, 2020 Author Share Posted September 22, 2020 Fixed a few things. My high score: pineapple2020_09_22.zip Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted September 23, 2020 Author Share Posted September 23, 2020 Changed the font and some other interesting small things. Behold the new highest score ever: pineapple2020_09_23.zip Quote Link to comment Share on other sites More sharing options...
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