swordquest plus Posted August 6, 2020 Share Posted August 6, 2020 I was playing E.T. for the Atari 2600 on an emulator hosted by virtualatari.org when I came across a strange glitch while playing it. For some reason, ET does not lose energy while moving, walking or running. This has never happened to me before when I played that game on that same website. What's going on there? Quote Link to comment Share on other sites More sharing options...
Raiu Posted August 10, 2020 Share Posted August 10, 2020 Are you playing the original game or the "fixed" version? Try touching a well with E.T. head and see whether you fall in. (If you don't, it's the fixed version) Quote Link to comment Share on other sites More sharing options...
JustAnExpat Posted August 24, 2020 Share Posted August 24, 2020 On 8/7/2020 at 3:39 AM, swordquest plus said: I was playing E.T. for the Atari 2600 on an emulator hosted by virtualatari.org when I came across a strange glitch while playing it. For some reason, ET does not lose energy while moving, walking or running. This has never happened to me before when I played that game on that same website. What's going on there? I looked it up, you're playing the "fixed" version. Quote Link to comment Share on other sites More sharing options...
Video Posted August 27, 2020 Share Posted August 27, 2020 I don't mind the timer (et spends much of the movie "dying" too), but the well detection I like fixed (et is depicted from the side, and even in video game land, hitting your head making you lose your footing never made sense) Quote Link to comment Share on other sites More sharing options...
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