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TI BASIC/TI EXTENDED BASIC Games that are worth to be compiled...


tmop69

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These should work fine on any non-inverting board (Red, Yellow, or UberGROM) without any issues. If you want to use them on one of the inverting boards (Guidry or Black boards), you'd have to run them through a bank inverter program first (Rasmus put one up that will switch bank order back and forth between the two types a long time ago).

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New game:

 

- Rogue. Original thread on AA (Rogue). I've added joystick support, the delays for input/movement and ability to restart the game at game over. The game is now fast enough to be playable on the real TI.

 

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Total compiled games: 417.

[GAME] Rogue (2010)(John Chase)[Compiled by TMOP].zip

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Another RPG game:

 

Wizard's Dominion V3.0 from American Software Design & Distribution. You need the manual to play (available on AA at this link: Game Manual).

 

 

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Total compiled games: 419.

[GAME] Wizard's Dominion V3.0 (1982)(American Software Design & Distribution)[Compiled by TMOP].zip

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Other 3 commercial adventures from ASD&D:

 

- Haunted House

- Miner 49er

- Stone Age

 

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Total compiled games: 426.

[GAME] Haunted House (1982)(Scott Morgan)[Compiled by TMOP].zip [GAME] Miner 49er (1982)(Scott Morgan)[Compiled by TMOP].zip [GAME] Stone Age (1982)(Scott Morgan)[Compiled by TMOP].zip

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On 12/7/2021 at 6:08 AM, tmop69 said:

New game:

 

- Rogue. Original thread on AA (Rogue). I've added joystick support, the delays for input/movement and ability to restart the game at game over. The game is now fast enough to be playable on the real TI.

 

------------------------------------

Total compiled games: 417.

[GAME] Rogue (2010)(John Chase)[Compiled by TMOP].zip 9.47 kB · 19 downloads

too bad this was never finished/made into a full game we could theoretically fix that if we had your updated code ;)

 

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