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A Bug's Trip and Quadromania

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Update 11/10/2020: A Bug's Trip and Quadromania are now in stock at Songbird!

 

Songbird is excited to announce two new Lynx games coming November 2020: A Bug's Trip, developed and enhanced by Fadest over the last few years, and Quadromania, a "lost" game originally developed by RPM Software in 1993!

 

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Read about all the new features going into these games in the latest Songbird newsletter!

 

... and also, Evercade is now in stock at Songbird! :)

Edited by Songbird
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Wonderful, congrats on these new releases!

The box art looks gorgeous on both games, I really love the A Bug's Trip one!

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The cover art for A Bug's Trip was provided by Yiri T. Kohl (of TNT Terry fame), and I agree he did a fantastic job! Also very happy with the Quadromania design supplied by @PlaysWithWolves -- in particular I really liked the "electricity" effect around the bomb and the neon glow of the main logo. :)

 

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Wow cool packaging!! Really looking forward to see some videos of the games (maybe like the one you did for the jaguar cd collection cartridge?)

 

Also stupid question but is it an italian flag inside the bomb? :)

 

 

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Good idea, I will try to get some videos up this month.

 

No Italian flags were harmed during the creation of this box! :D Any likeness is purely coincidental.

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Great news! 

 

These will both be Day 1 purchases for me.  Is there any difference between this version of Quadromania and the one sold by Luchsoft?  I haven't gotten around to picking up that one yet. 

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53 minutes ago, PFG 9000 said:

Great news! 

 

These will both be Day 1 purchases for me.  Is there any difference between this version of Quadromania and the one sold by Luchsoft?  I haven't gotten around to picking up that one yet. 

Yes, there are many differences: difficulty progression revamp, bug fixes, expanded scoring options, in-game backgrounds, and more. They are generally listed in the latest newsletter (everything after the first bullet is the list of what's changed), and more specifically discussed in the Raiders of the Lost ROM series of articles which focus on how I reverse-engineered Quadromania with only partial source code.

 

Likewise, A Bug's Trip received several improvements from the original version by Fadest such as additional songs, new sound f/x, level redesigns, etc. Plus this will be its first release on cartridge!

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So looking forward to both of these. I think A Bug's Trip is such a great game, and it'll be fantastic to buy it on cartridge. Still hoping that you can eventually punch some in-game music into Quadromania, Carl!

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Awesome, I can't wait to play them!  It's always good to browse your site - makes me feel like a kid on Christmas again.

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Got my A Bug's Life minutes ago.  Packaging is great.  Artwork is nice.  The cart quality is first-rate.  Darn you Carl.  You keeping making innovative products that I have to have.   I love the layout, music, and playability is fantastic.  This is a cart I will continue to come back to.  It is a must-have for any Lynxster.  Thanks.

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Happy Thanksgiving! Hope some Lynx fans get to enjoy more time playing Quadromania and A Bug's Trip. Looking forward to more feedback!

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I’ve never played Ladybug so far as I know, and I’m not very good at Pac Man, but Bug’s Trip is a really interesting spin on the formula that is really more up my alley. Really enjoying it so far! Looking forward to spending more time with it after I finish Wyvern Tales...

 

Quadromania is going to be my next purchase.

Edited by jgkspsx
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Took me long enough, but here is a promo video for Quadromania Redux. You can see some new features including the new boot screen, new playfield graphics, and a couple of recognizable level designs. :) 

 

 

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For people who already got a version of A Bug's Lynx and want to hear new music and SFX by Carl, know how the new control scheme (*) in A Bug's Lynx make the game better, and how the optimisation makes bigger level more enjoyable.

I have a small demo on itch.io, with 5 levels :

A Bug's Trip Redux Demo

 

(*) New control scheme : the butterfly flies in a direction until a wall stops her. You can stop by pressing A or B button.

In pause menu, it is possible to switch control scheme by pressing Opt1+Opt2 while in Pause screen

 

In this demo, you can skip level with Option 1

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