+therealbountybob Posted October 1, 2020 Share Posted October 1, 2020 (edited) OK I've cheated here as it's late and I've been working so here's my enthusiastic post from last time we played... just to add that I've asked Fandal to take a look at the impossible levels Zone 5 Station ?? I think and Station 3 on Zones 6-10? (Looks like it's Zone 10 Station 3) deteacher if you want to start on Zone 5 on NTSC and identify (and practice the tricky ones just incase you get there ) I will do the same on PAL. Whether F. has time to do this before the round is over I doubt, but you never know. It would be nice to play through the enture game. I have one remaining good joystick so I'm digging it out of the entabled mess in my Atari chest Also I encourage players who can never get very far to try some of the other screens, so use bonus challenge #3 to explore the game Miner 2049'er Tune up those joysticks as it's platform perfection in Miner 2049'er and every pixel counts. Everyone welcome to join in, post if you need any help Bonus Challenges NEW: #0 To be played as part of normal goes - not restarting! Highest score on Stations 1, 2 and 3 in 1 man! #1 #2 starting on skill 10, why not! [press 0 to try this] 1pt for highest #2a If you are playing on cartridge then this might be the 'super energy jumps' so let me know. #3 Beat any 6 stations for 2pts or all 10 stations on Zone 1 for 5pts in any number of goes, use the warp below to start on each level if needed, just post a list screens you have beaten no scores required To practice any levels - [NOT for top players] - Stand on a safe place on the first level and type in the phone number of Big 5 including the area code then use the Shift & the number keys to select a starting station [no cheating ] #4 come up with an amusing HSC or Atari related verse to Clementine perhaps you'd like to give fellow HSCers some jazz! In a cavern, in a canyon, Excavating for a mine, Lived a miner, forty-niner And his daughter Clementine Oh my Darling, Oh my Darling, Oh my Darling Clementine. You are lost and gone forever, Dreadful sorry, Clementine. Downloads fandal - atarionline.pl - Info atarimania JET SET WILLY 2019 And I always though we were missing out Ok Spectrum fans here is out 3rd version of the beast (kindly brought to us by Tezz). Post # of items collected - goes off screen at the end of your go ☹️ Downloads fandal Scoring full HSC points for both games!Round closes Sunday 18th October 10am UK time* *may be extended if deteacher is somehow winning Game on! Edited October 4, 2020 by therealbountybob Bonus Challenges updated 3 Quote Link to comment Share on other sites More sharing options...
roadrunner Posted October 2, 2020 Share Posted October 2, 2020 Game review here https://www.atariarchives.org/creativeatari/Miner_2049er.php Info here https://www.mobygames.com/game/atari-8-bit/miner-2049er 2 Quote Link to comment Share on other sites More sharing options...
graywest Posted October 2, 2020 Share Posted October 2, 2020 Awesome - here's my first go. Miner 2049'er: 23,380 I like Miner 2049'er a lot, but I've never been good at this one. In fact, I've never been able to pass the station with the radioactive waste... 3 Quote Link to comment Share on other sites More sharing options...
jblenkle Posted October 2, 2020 Share Posted October 2, 2020 Miner 2049er - 9,060 2 Quote Link to comment Share on other sites More sharing options...
McKong Posted October 2, 2020 Share Posted October 2, 2020 (edited) Can we have full points for both games? It might encourage people tp play JSW some more! Edited October 3, 2020 by therealbountybob Quote Link to comment Share on other sites More sharing options...
graywest Posted October 2, 2020 Share Posted October 2, 2020 (edited) Jet Set Willy: 4 items collected I know I'll probably get some hate for this, but I've honestly never understood the appeal of Jet Set Willy. Then again, I didn't grow up with this game. But I've tried to play it every now and then over the years. On one hand, I really appreciate the music, the expansiveness, and the weird sense of humor and get the impression that this is a game developed by one guy in his bedroom with a lot of love. But there are so many jumps that require pixel perfect precision, so many screens that appear to be unsolvable, what seems like bugs everywhere (entering a room and running straight into a baddie), no clear sense of where I'm supposed to go, the slow speed at which Willy moves and jumps... I just don't get it. ? It's nothing personal if you're really into JSW. Maybe the sense of accomplishment that comes from overcoming an extreme challenge *IS* the appeal. I have no idea. But it's okay - I'll still give it some goes over the next few weeks. Maybe I'll learn to appreciate it. Note: This is not a complaint about JSW's selection for the HSC. ? I'm just curious to know why this game is so highly regarded and well-loved by many, many people. Edited October 2, 2020 by graywest 1 Quote Link to comment Share on other sites More sharing options...
carlsson Posted October 2, 2020 Share Posted October 2, 2020 10 hours ago, therealbountybob said: Oh my Darling, Oh my Darling, Oh my Darling Clementine. I had to look this up. From what I can find, only the Atari 8-bit, MS-DOS and Super Cassette Vision (!!) versions contain a version of Clementine. The Game Boy and Windows versions of the game have other forms of nondescript music, and the rest have none at all, including the C64 etc. Not even the official Intellivision port from 2017 contains this music, it seems to have been modeled on the ColecoVision version rather than the A8 version, with extra levels IIRC. I also realized that the A8 versions of JSW contain catchy but unhummable music by Rob Hubbard, rather than the classic but equally unhummable Moonlight Sonata in the C64 and CPC versions. The original ZX version has some short ditty that kind of is similar to Rob's work, while I really thought it would have a single tone beeper version of Beethoven. 1 Quote Link to comment Share on other sites More sharing options...
McKong Posted October 2, 2020 Share Posted October 2, 2020 (edited) 22 minutes ago, graywest said: Jet Set Willy: 4 items collected I know I'll probably get some hate for this, but I've honestly never understood the appeal of Jet Set Willy. Then again, I didn't grow up with this game. But I've tried to play it every now and then over the years. On one hand, I really appreciate the music, the expansiveness, and the weird sense of humor and get the impression that this is a game developed by one guy in his bedroom with a lot of love. But there are so many jumps that require pixel perfect precision, so many screens that appear to be unsolvable, what seems like bugs everywhere (entering a room and running straight into a baddie), no clear sense of where I'm supposed to go, the slow speed at which Willy moves and jumps... I just don't get it. ? It's nothing personal if you're really into JSW. Maybe the sense of accomplishment that comes from overcoming an extreme challenge *IS* the appeal. I have no idea. But it's okay - I'll still give it some goes over the next few weeks. Maybe I'll learn to appreciate it. I hadn't played the game until last year when the new version was released. I never owned a Spectrum but I did see a friend playing this game years ago and for some reason I always wanted to play it. The bugs that were in the original game aren't in this release. There is only one screen that you have to lose 1 life retrieving 1 item and I find another item on that screen next to impossible to get without losing a life. But otherwise all the other screens are solvable without losing a life. It is a very difficult game to complete without a lot of practice and a good memory. Even when you have a solution for every room it is still very difficult to execute all the jumps with the right timing, it took me weeks to complete it last year and when I tried again a week later I got no where near! Edited October 2, 2020 by McKong 1 Quote Link to comment Share on other sites More sharing options...
carlsson Posted October 2, 2020 Share Posted October 2, 2020 15 minutes ago, graywest said: I've honestly never understood the appeal of Jet Set Willy On the ZX Spectrum, I think part of this is due to "beggars aren't choosers". Matthew Smith produced a fine platform game with Manic Miner on a system that didn't have very many games with depth and long playability. It was followed up by the possibly even larger Jet Set Willy. Both games received level hacks, bug fixes etc. Obviously both games were ported across to other systems, but I think the majority of MM/JSW fans origin from the ZX platform. 1 Quote Link to comment Share on other sites More sharing options...
McKong Posted October 2, 2020 Share Posted October 2, 2020 (edited) JSW 24 40 items Edited October 2, 2020 by McKong 1 Quote Link to comment Share on other sites More sharing options...
McKong Posted October 2, 2020 Share Posted October 2, 2020 (edited) Miner 42945 69220 Edited October 2, 2020 by McKong Quote Link to comment Share on other sites More sharing options...
Deteacher Posted October 2, 2020 Share Posted October 2, 2020 Miner: 124,575! Zone 3 Station 3. 2 Quote Link to comment Share on other sites More sharing options...
Deteacher Posted October 2, 2020 Share Posted October 2, 2020 JSW: 9 items. Missed the screenshot. Quote Link to comment Share on other sites More sharing options...
Deteacher Posted October 2, 2020 Share Posted October 2, 2020 10 hours ago, carlsson said: I had to look this up. From what I can find, only the Atari 8-bit, MS-DOS and Super Cassette Vision (!!) versions contain a version of Clementine. The Game Boy and Windows versions of the game have other forms of nondescript music, and the rest have none at all, including the C64 etc. Not even the official Intellivision port from 2017 contains this music, it seems to have been modeled on the ColecoVision version rather than the A8 version, with extra levels IIRC. I also realized that the A8 versions of JSW contain catchy but unhummable music by Rob Hubbard, rather than the classic but equally unhummable Moonlight Sonata in the C64 and CPC versions. The original ZX version has some short ditty that kind of is similar to Rob's work, while I really thought it would have a single tone beeper version of Beethoven. The Atari 2600 versions also play "Clementine." 1 Quote Link to comment Share on other sites More sharing options...
carlsson Posted October 2, 2020 Share Posted October 2, 2020 Aha, yes it does. The video with "all versions of Miner 2049er" I saw must have omitted that. 1 Quote Link to comment Share on other sites More sharing options...
Deteacher Posted October 2, 2020 Share Posted October 2, 2020 Miner Bonus #2: Zone 10 Station 3 (impossible to complete with slow Bounty Bob): 18,320! 2 Quote Link to comment Share on other sites More sharing options...
Deteacher Posted October 2, 2020 Share Posted October 2, 2020 (edited) Miner: 210,470! Zone 4 Station 5. This is one of my all time favorite games. Once you get to zone 3, you need to start rethinking your strategy for clearing the levels. Edited October 2, 2020 by Deteacher 2 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted October 3, 2020 Author Share Posted October 3, 2020 (edited) On 10/2/2020 at 7:43 AM, McKong said: Can we have full points for both games? It might encourage people tp play JSW some more! Ok McKong I see you're going to force me to play it properly Had my warm up on Miner, using sub optimal button, got to Station 2 on the 2nd round where I jumped to get a bug but forgot to collect the item first!!! 59,120 "jaskill" erm trbb, old habits die hard eh?!! Has a look at Zone 5 which UI though had impossible 3rd Station but that seems ok, need to check the rest. Thanks carlsson re Zone 10 info. Bonus Challenge #0 (I added it!) first two three Stations in 1 man 13,585 Edited October 3, 2020 by therealbountybob 2 Quote Link to comment Share on other sites More sharing options...
Deteacher Posted October 3, 2020 Share Posted October 3, 2020 Wow! How did you get 13K in the first 2 stations? I blazed through it (I thought) and can only get around 8,775. Quote Link to comment Share on other sites More sharing options...
carlsson Posted October 3, 2020 Share Posted October 3, 2020 Quick first goes: Miner 2049er - 15595 pts (reached zone 1 station 3, need to figure out how to get to the third floor without dying) Jet Set Willy 2019 - 9 items (as noted, too short amount of time to take a screenshot unless you do it before game over) I can't recall if I have any previous personal bests on other versions of JSW. In principle I should like it but ... not sure, perhaps it grows after playing it a few rounds. To one point it reminds me of that Pong game we played two years ago (which some liked and some despised). 1 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted October 3, 2020 Author Share Posted October 3, 2020 6 hours ago, Deteacher said: Wow! How did you get 13K in the first 2 stations? I blazed through it (I thought) and can only get around 8,775. Hmm that's what I wrote down, maybe PAL vs NTSC timer variation... will confirm on my next go Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted October 3, 2020 Author Share Posted October 3, 2020 18 hours ago, Deteacher said: Miner Bonus #2: Zone 10 Station 3 (impossible to complete with slow Bounty Bob): 18,320! Thanks will check that one out! We also need to find someone with Cart ver - I thought I remembered it having Super Energy Jumps on the pulverisors screen so you could jump right Quote Link to comment Share on other sites More sharing options...
McKong Posted October 3, 2020 Share Posted October 3, 2020 22 minutes ago, therealbountybob said: Thanks will check that one out! We also need to find someone with Cart ver - I thought I remembered it having Super Energy Jumps on the pulverisors screen so you could jump right I've got the cart, how do you do the super jumps? Quote Link to comment Share on other sites More sharing options...
Deteacher Posted October 3, 2020 Share Posted October 3, 2020 23 minutes ago, McKong said: I've got the cart, how do you do the super jumps? IIRC, on the cart version, BB is sped up quite dramatically in zone 10 by default. You shouldn't have to do anything special. 1 Quote Link to comment Share on other sites More sharing options...
Deteacher Posted October 3, 2020 Share Posted October 3, 2020 Ok, I've been testing levels to see what can be cleared on NTSC machines. Here's what I've found so far. Zone 5: All levels can be cleared. Station 10 is difficult, but with patience, the right timing and expert jumping, it can be done. Zone 6: I've made it through stations 1-9. They can all be cleared. Since killing the baddies is the most important goal, you definitely lose a lot of time, but it can be done. Have not cleared station 10 yet. Back to it. 1 Quote Link to comment Share on other sites More sharing options...
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