marss Posted October 10, 2020 Share Posted October 10, 2020 WIP WIP WIP From OCEO 9 Quote Link to comment Share on other sites More sharing options...
Turbo Laser Lynx Posted October 10, 2020 Share Posted October 10, 2020 Ah, this is a game that would be so much fun on the Lynx! Your mockups look exaclty like the arcade. Are you guys going to have the screen scroll? I guess that would be the tradeoff on the Lynx that you'd need to do to have the nice graphics. I love classic arcade games with static screen myself but also big graphics, that's an area where the Lynx really suffers a bit from the low screen resolution. I remember some mock ups of Donkey Kong on this forum, and it's either tiny graphics or vertical screen for static screen, or scrolling obviously. As a guy who thinks graphics and music are equally important as gameplay, I say go with the nicest graphics! Quote Link to comment Share on other sites More sharing options...
marss Posted October 10, 2020 Author Share Posted October 10, 2020 No, they look better as I redid everything 1 Quote Link to comment Share on other sites More sharing options...
miker Posted October 10, 2020 Share Posted October 10, 2020 Nice one! Let's stir the cauldron a bit. BJtitle.lnx 2 Quote Link to comment Share on other sites More sharing options...
marss Posted October 10, 2020 Author Share Posted October 10, 2020 Miker... Free to make some MSX ? ? Quote Link to comment Share on other sites More sharing options...
miker Posted October 10, 2020 Share Posted October 10, 2020 Why not? This one was one of less complex for Chipper. Quote Link to comment Share on other sites More sharing options...
bdoi Posted October 11, 2020 Share Posted October 11, 2020 Looks really good! I played a lot at bomjack on a cpc6128. So much fun Quote Link to comment Share on other sites More sharing options...
marss Posted October 11, 2020 Author Share Posted October 11, 2020 Miker... Nice tune Oceo would be happy to have you onboard, too If you accept, I need your email for invitation to our Slack. There are around 25 ongoing projects for Lynx and Jaguar. Quote Link to comment Share on other sites More sharing options...
miker Posted October 11, 2020 Share Posted October 11, 2020 Let me think. I'm still engaged in some to-be-finished projects (including Mortal Kombat for Lynx, Flimbo's Quest for 8-bit Atari and some surprise production by Retroguru) but as I have more than complete Bomb Jack soundtrack in RMT, I may try to convert a bit more, according to Chipper limitations. But I don't say no. 1 Quote Link to comment Share on other sites More sharing options...
marss Posted October 11, 2020 Author Share Posted October 11, 2020 Always welcome Quote Link to comment Share on other sites More sharing options...
Nop90 Posted October 25, 2020 Share Posted October 25, 2020 On 10/10/2020 at 8:43 PM, Turbo Laser Lynx said: Are you guys going to have the screen scroll? I guess that would be the tradeoff on the Lynx that you'd need to do to have the nice graphics. Scolling the screen was my idea, but it's not easy to maintain the game close to the original without an outlook of the screen. I didn't like the sketch of the game I did, so decided to not go with this and started working on Bug Hunt, and I'm really happy of my choice. Maybe someone else can handle this challenge better. The title is still waiting a dev. Quote Link to comment Share on other sites More sharing options...
agradeneu Posted October 25, 2020 Share Posted October 25, 2020 Redo the graphics in Lynx resolution, which means less pixels but better for playbility. Quote Link to comment Share on other sites More sharing options...
+Philsan Posted November 1, 2020 Share Posted November 1, 2020 Miker made the music for Atari 8-bit computers awesome conversion (2008). 4 Quote Link to comment Share on other sites More sharing options...
miker Posted November 2, 2020 Share Posted November 2, 2020 @Philsan Yeah but not all the music is possible to convert to Chipper the way it plays on Atari. I've done 3 tunes so far. Quote Link to comment Share on other sites More sharing options...
LordKraken Posted November 2, 2020 Share Posted November 2, 2020 (edited) I think that scrolling is generally preferable than cropped graphics but in this case it seems essential to see everything at once. @marss would you consider adjusting the art to the lynx resolution, and also reskin the sprites so that the game does not look quite like the real bombjack? I know this sounds odd from the guy doing a very obvious clone of bomberman but this is actually why I think we should try to avoid straight ports that bring a whole lot of issues once the game is finished. Edited November 2, 2020 by LordKraken Quote Link to comment Share on other sites More sharing options...
Turbo Laser Lynx Posted November 2, 2020 Share Posted November 2, 2020 (edited) 9 hours ago, Philsan said: Miker made the music for Atari 8-bit computers awesome conversion (2008). Freakin' beautiful! The graphics, the music, every aspect of it. ? Edited November 2, 2020 by Turbo Laser Lynx Quote Link to comment Share on other sites More sharing options...
marss Posted November 2, 2020 Author Share Posted November 2, 2020 No, but I can give the gfx assets should someone would like to do it. Quote Link to comment Share on other sites More sharing options...
Nop90 Posted November 2, 2020 Share Posted November 2, 2020 This is a mockup (made resizing a screenshot of the coin-op game) of how the game could look on the Lynx. Maintaining the same sprites dimension (8x8) and using the vertical orientation, the screen can be designed wider, but with less height where to fly I don't know how the game experience will be, so vertical orientation seems the best option. A close view of the sprites will reveal how ugly they are. With some dedication it's possible to make them a little better, but will never reach the quality of a commercial product IMHO. Quote Link to comment Share on other sites More sharing options...
LordKraken Posted November 2, 2020 Share Posted November 2, 2020 Yep this damned screen resolution I think the challenge is interesting though, with some adaptation it could be a relatively faithful port of the original game. I never realized that this game was still so popular nowaday!? Quote Link to comment Share on other sites More sharing options...
agradeneu Posted November 2, 2020 Share Posted November 2, 2020 3 hours ago, Nop90 said: This is a mockup (made resizing a screenshot of the coin-op game) of how the game could look on the Lynx. Maintaining the same sprites dimension (8x8) and using the vertical orientation, the screen can be designed wider, but with less height where to fly I don't know how the game experience will be, so vertical orientation seems the best option. A close view of the sprites will reveal how ugly they are. With some dedication it's possible to make them a little better, but will never reach the quality of a commercial product IMHO. It's ugly because autopilot downscaling Pixelart will always mess up the pixels. 8x8 tiles can look good, if the artist places every pixel carefully and designs the graphics for the (lower) resolution. 1 Quote Link to comment Share on other sites More sharing options...
agradeneu Posted November 2, 2020 Share Posted November 2, 2020 2 hours ago, LordKraken said: Yep this damned screen resolution I think the challenge is interesting though, with some adaptation it could be a relatively faithful port of the original game. I never realized that this game was still so popular nowaday!? 8x8 tiles should not be a big issue for a capable artist, think Lemmings, the sprites are even smaller. Or Rampart, small sprites, still looking nice. Quote Link to comment Share on other sites More sharing options...
miker Posted November 2, 2020 Share Posted November 2, 2020 (edited) Here are a8 screens I dug from BJ resource which can be used as reference. All in 128x208 resolution. Edit: pixel aspect is 2x1, so effective resolution is 256x208. Edited November 2, 2020 by miker update Quote Link to comment Share on other sites More sharing options...
agradeneu Posted November 2, 2020 Share Posted November 2, 2020 (edited) 8 hours ago, Nop90 said: This is a mockup (made resizing a screenshot of the coin-op game) of how the game could look on the Lynx. Maintaining the same sprites dimension (8x8) and using the vertical orientation, the screen can be designed wider, but with less height where to fly I don't know how the game experience will be, so vertical orientation seems the best option. A close view of the sprites will reveal how ugly they are. With some dedication it's possible to make them a little better, but will never reach the quality of a commercial product IMHO. Another option I think: - 160x160 playfield, portrait mode, scroll only horizontally - 12x12 pixel sprites -12x12 are still looking nice, even if scaled from 16x16 - portrait mode would show 2/3 of the playfield, only 1/3 to scroll Edited November 2, 2020 by agradeneu Quote Link to comment Share on other sites More sharing options...
LordKraken Posted November 2, 2020 Share Posted November 2, 2020 Vertical orientation sounds like the best idea to preserve the flow of the game, but a not so great one in regard to the gameplay. I mean klax is ok because it's essentially just left right but an arcade game... If I had a bit more time would love to try to tackle this challenge, but my intuition tells me I would go for 160x160 playfield, portrait mode and scroll only horizontally 1 Quote Link to comment Share on other sites More sharing options...
miker Posted November 2, 2020 Share Posted November 2, 2020 ...and sprites: BJ_sprites_black.bmp Quote Link to comment Share on other sites More sharing options...
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