fakecortex Posted October 11, 2020 Share Posted October 11, 2020 I like all the different switches on the original vcs models, and I was wondering if there has ever been any games (legacy or homebrew) that use the switches for actual gameplay? For everything I've played, you flip a difficulty switch or choose a mode, reset, and you're off. But I suppose these switches could be used to have in-game functions as well. I think I've seen homebrew carts that use the color/b&w tv switch to toggle between ntsc and pal, which is neat. This could be a really cool way to interact with a game. Haven't found a thread about this when searching, so redirect me if it's been discussed before. Quote Link to comment Share on other sites More sharing options...
Atarian7 Posted October 11, 2020 Share Posted October 11, 2020 "Space Shuttle" is the only one I know of. 1 Quote Link to comment Share on other sites More sharing options...
T.A.P. Posted October 11, 2020 Share Posted October 11, 2020 1 Quote Link to comment Share on other sites More sharing options...
T.A.P. Posted October 11, 2020 Share Posted October 11, 2020 I think F-14 by Absolute also uses them. Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted October 11, 2020 Share Posted October 11, 2020 Starmaster 1 Quote Link to comment Share on other sites More sharing options...
BONEMAN Posted October 11, 2020 Share Posted October 11, 2020 Ghostbusters uses the right difficulty switch 1 Quote Link to comment Share on other sites More sharing options...
fakecortex Posted October 11, 2020 Author Share Posted October 11, 2020 Very awesome, thanks everyone! Taking a look at some of the manuals for these games, it's pretty neat how they utilized the switches. Space Shuttle looks particularly sweet and is how I was imagining using them during gameplay. I actually saw its overlay before on AA but thought it was purely cosmetic. Very cool, I'll have to check some of these out. I like how some games have a pause switch, probably figured at some point that no one was using a b&w tv anymore 1 Quote Link to comment Share on other sites More sharing options...
Ocelo Posted November 17, 2020 Share Posted November 17, 2020 Star Voyager uses the switches to change between weapons on your ship. 1 Quote Link to comment Share on other sites More sharing options...
+-^CrossBow^- Posted November 17, 2020 Share Posted November 17, 2020 Phasor Patrol uses the switches for changing to the galactic map and turning shields on/off. Specifically player 1 difficult used to switch between star chart and forward cockpit view. Color/BW switch turns shields on/off 1 1 Quote Link to comment Share on other sites More sharing options...
high voltage Posted November 20, 2020 Share Posted November 20, 2020 (edited) Eli's Ladder: Color/BW: Speed Count Left Difficulty: One/Two Players Right Difficulty: Add/Sub Game Select: Title Page Game Reset: Start Color Bar Generator Cart: Difficulty Switches: 1kHz/3kHz Game Select/Game Reset: Patterns Selection Edited November 20, 2020 by high voltage 1 Quote Link to comment Share on other sites More sharing options...
Lord Innit Posted November 23, 2020 Share Posted November 23, 2020 Riddle of the Sphinx used the TV type switch and a difficulty switch for status screens iirc. 1 Quote Link to comment Share on other sites More sharing options...
Love Cowboy Posted November 28, 2020 Share Posted November 28, 2020 On 11/17/2020 at 11:29 AM, Ocelo said: Star Voyager uses the switches to change between weapons on your ship. Technically true, though it doubles as a difficulty setting too considering the lasers use 10x energy than the torpedoes. 1 Quote Link to comment Share on other sites More sharing options...
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