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Colecovision HSC Season 13 - Round 29 - Star Fortress


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HIGH SCORE CLUB

 

Round 29 Season 13

 

Star Fortress ScreenshotStar Fortress for Colecovision Box ArtStar Fortress Screenshot

 

 

Game Information

Game Name: Star Fortress 

Released by: CV: Classic Game Creations - John Dondzila 1997.

Settings: Skill - 1 Player

CV HSC High Score: First time playing Star Fortress in the CV HSC.

 

Star Fortress Points Points: Play the game & post a score= +3

Score 1,000= +2, Score 2,500= +3, Score 4,000= +4, Score  5,000= +5, Score 7,000= +7, Score 10,000+10, Score: 30,000 & up= +12?

Break or set a new CV HSC High Score= +10

 

Round Ends: Friday October 30th at 8:59pm(PST) 11:59pm (EST)

 

Everyone who posts a score throughout the season will be entered into a drawing at seasons end for a special prize!

 

The same rules and scoring system that have been used the past few seasons will be in play this season as well.  Season 12 rules: http://atariage.com/...1-cv-hsc-rules/ 

 

our-vision.JPG

 

Good Luck!

Final Star Fortress Scores

  1)11,800 Bmack36 +3 +10 +10  Record Setter :-o

  2)  5,600 zaphro72 +3 +5

  3)  2,610 ed1475 +3 +3

  4)  2,500 digress +3 +3

  5)  2,360 jblenkle +3 +2

  6)  2,060 DuggerVideoGames +3 +2

  7)  1,760 Mangia-Boy +3 +2

  8)   1,430 fakecortex +3 +2

  9)     470 roadrunner +3

 

Round 29 Totals - Including Bonus Points

  1){123} Bmack36

  2) {55}  zaphro72

  3) {28}  ed1475 

  4) {27}  digress

  5) {25}  jblenkle

  6) {22}  DuggerVideoGames

  7) {20}  Mangia-Boy

  8)  {17}  fakecortex

  9)  {7}   roadrunner

Season Standings - After 29 Rounds

  1)2694 Bmack36  

  2)2336 DuggerVideoGames

  3)1572 zaphro72

  4)1310 jblenkle

  5)1053 ed1475

  6)  994 fakecortex

  7)  813 NCG

  8)   792 digress 

  9)  740 roadrunner

10)  699 Serguei2

11)  661 chuckwalla

12)  220 S.BAZ

13)  196 Mangia-Boy

14)  160 Player One

15)  113 Sneakyturtleegg 

16)  105 bowlstir  

17)    68 patbb  

18)    51 DarthCloud 

19)     3  BatmanVsCatwoman

 

 

star-fortress-1998.rom

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[Skill 2]:  127,250 pts.  But let's make this unofficial for now, as I did not have a game over and I am not running out of lives.  I'm not sure if I'm getting so many bonus lives (doubtful, I'd say) or if the game is just not losing the lives when I get killed.  I must've been killed over 50 times by the time I reached wave 20 here in the picture.  When I started a new game and chose not to do anything but get killed, I was able to get a game over on the first screen.  Odd.

 

Also, the ROM I played is the file that was available for download in the beginning of this thread.

 

 

Joust Skill 2 127,250 pts.jpg

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9 hours ago, digress said:

was the pixelboy finished rom version released to the public? probably not yet.

 

the lives do run out if you play 1 - easy difficulty though but not on level 2- standard

You're right.  When I started over, it was on difficulty 1 and I was able to run out of lives.  I just started difficulty 2 moments ago and intentionally just kept getting killed on the first screen.  Not losing any lives.

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11 hours ago, DuggerVideoGames said:

2,060 pts.  Harder than I thought it would be.  Got shot a few times.

 

 

 

Star Fortress 2,060 pts.jpg

Definitely some challenge to it with the fact that you only get limited shot burst until your bullets hit something or finally disappear and then the purple stars chasing you and the fact that the mother ship can shoot back.

 

I am really enjoying it but I can go from a round of 460 to a round of 1600, to a round of 500 very easy.

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