RevEng Posted December 7, 2020 Share Posted December 7, 2020 The palette registers are write-only, so you can't pull info from them. You'll either need to cheat and use a debugger to peer at the memory locations those registers are at, or save the values you're about to stick in the palette registers right as you set them, and then dump the variables using plotvalue. [edit] one more handy tip. In a7800 you can advance frame by frame by hitting SHIFT+p over and over again. 1 Quote Link to comment Share on other sites More sharing options...
Lillapojkenpåön Posted December 7, 2020 Author Share Posted December 7, 2020 Boring!! 30$ 1 Quote Link to comment Share on other sites More sharing options...
Lillapojkenpåön Posted December 8, 2020 Author Share Posted December 8, 2020 Ok I will try plotvalue tomorrow Quote Link to comment Share on other sites More sharing options...
+Karl G Posted December 8, 2020 Share Posted December 8, 2020 Edit: nevermind; I was too late on this one. Quote Link to comment Share on other sites More sharing options...
Lillapojkenpåön Posted December 11, 2020 Author Share Posted December 11, 2020 On 12/8/2020 at 4:32 AM, Karl G said: Edit: nevermind; I was too late on this one. I've been wondering what the first post was everyday since I saw this, it's keeping me up at night, cruel.. Is there some formula for calculating the fixed point increments for moving the same speed x and y? And how do people make music and sound effects? Quote Link to comment Share on other sites More sharing options...
RevEng Posted December 12, 2020 Share Posted December 12, 2020 [edit] nevermind; I re-posted Karl's original response, but now I'm not so sure you can handle it, so I've removed it. ( ͡ᵔ ͜ʖ ͡ᵔ ) 10 hours ago, Lillapojkenpåön said: Is there some formula for calculating the fixed point increments for moving the same speed x and y? And how do people make music and sound effects? The ratio of width to height of 160 mode pixels is 1.714. So vertical movement of 1 pixels/time-unit would cover the same visual distance as 0.58 pixels/time-unit in the horizontal. The same math actually holds true for 320 modes too, since horizontal movement for those modes is still on a 160 pixel grid. For sfx, have a look at the bundled soundtest sample. Or have a look at the thread with the same utility, which has a link for playing the sounds online via JS7800. It's pretty easy to take the existing sounds and tweak them. The sfx format is pretty easy. For TIA music, I use the 7800basic integrated tracker. It's MML based, so a natural fit for coders. See the guide and the bundled trackertest sample if you're interested in that route. 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted December 31, 2020 Share Posted December 31, 2020 (edited) EXCLUSIVE WORLD PREMIERE OF CHASE! Happy New Year! ZeroPage Homebrew has the Exclusive WORLD Premiere of Chase on tonight's (Thu Dec 31) stream LIVE on Twitch at 6PM PT | 9PM ET | 2AM GMT! Hope everyone can watch! Twitch Stream: https://www.twitch.tv/zeropagehomebrew/ Games: Concerto Cart (2020 | 7800) by Fred Quimby @batari Chase (2020 Exclusive WIP Premiere | 7800) by Jonas Carlsson @Lillapojkenpåön UniWarS (2020 Exclusive WIP Premiere | 7800) by Bob DeCrescenzo @PacManPlus (SET VIDEO TO 1080P60 FOR FULL QUALITY) Edited January 2, 2021 by ZeroPage Homebrew 6 Quote Link to comment Share on other sites More sharing options...
Lillapojkenpåön Posted January 1, 2021 Author Share Posted January 1, 2021 (edited) PLAY IN BROWSER https://lonewolf-programmer.itch.io/chase chase 2021-02-06.bas.bin chase 2021-02-06.bas.a78 Edited October 13, 2023 by Lillapojkenpåön 7 1 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted January 1, 2021 Share Posted January 1, 2021 This looked great on the stream yesterday mate, really nice work, especially the additions and the art adaptation to the 7800. 5 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted January 1, 2021 Share Posted January 1, 2021 Just tried a couple of games. @Lillapojkenpåönthanks for the ROM. The game looks, sounds, plays really well and is highly addictive. Try it out folks.? <Edit> Love your choice of colors. They look excellent in S-Video. 5 1 Quote Link to comment Share on other sites More sharing options...
TrekMD Posted January 2, 2021 Share Posted January 2, 2021 This is such a fun game! Thanks for sharing it! 4 1 Quote Link to comment Share on other sites More sharing options...
Lillapojkenpåön Posted January 2, 2021 Author Share Posted January 2, 2021 Thanks!!! I just want to finish it asap, I've never finished anything before so that would be fun 3 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted January 2, 2021 Share Posted January 2, 2021 11 minutes ago, Lillapojkenpåön said: Thanks!!! I just want to finish it asap, I've never finished anything before so that would be fun Do it...do it...do it!? I’d like to purchase this on cart? 5 1 Quote Link to comment Share on other sites More sharing options...
Lillapojkenpåön Posted January 2, 2021 Author Share Posted January 2, 2021 Ok! 4 Quote Link to comment Share on other sites More sharing options...
+mksmith Posted January 2, 2021 Share Posted January 2, 2021 As said on the stream yesterday you have done a fantastic job with this @Lillapojkenpåön! Yes definitely finish it off! 4 1 Quote Link to comment Share on other sites More sharing options...
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