haroldoop Posted December 19, 2020 Share Posted December 19, 2020 (edited) Hello; This is my current project. It is a mashup between a previous project of mine and 8bit-Dude's 8bit-Unity. Together, these two tools allows one to use a visual scripting language to create visual novels for multiple 8-bit platforms. It's still on its initial stages, but it is already capable of generating working games. Version 0.1.0 Github repository Edited December 19, 2020 by haroldoop 7 1 Quote Link to comment Share on other sites More sharing options...
Justin Payne Posted December 19, 2020 Share Posted December 19, 2020 I love this! Obviously there needs to be some conversion with the images but this should make graphic adventure writing much easier. Calling all writers! 1 Quote Link to comment Share on other sites More sharing options...
zbyti Posted December 19, 2020 Share Posted December 19, 2020 Looks very promising! THX 1 Quote Link to comment Share on other sites More sharing options...
haroldoop Posted December 21, 2020 Author Share Posted December 21, 2020 Hello, again; Version 0.1.1 is now available; now, the build process is actually reliable, and works on almost every single try. https://github.com/haroldo-ok/BlocklyVN8bit/releases/tag/0.1.1 Quote Link to comment Share on other sites More sharing options...
haroldoop Posted December 24, 2020 Author Share Posted December 24, 2020 (edited) Hello, again; New version 0.2.0 is now available: https://github.com/haroldo-ok/BlocklyVN8bit/releases/tag/v0.2.0 It is now capable of displaying character portraits. Edited December 24, 2020 by haroldoop Fixed typo. 2 Quote Link to comment Share on other sites More sharing options...
haroldoop Posted December 29, 2020 Author Share Posted December 29, 2020 Hello, again; Version 0.2.1 is now available; it fixes the bug that prevented the Lynx build from working when using portraits: https://github.com/haroldo-ok/BlocklyVN8bit/releases/tag/v0.2.1 Known bugs: - Background palette is still being displayed incorrectly on Lynx: https://github.com/8bit-Dude/8bit-Unity/issues/12 - Sometimes, the ".bat" file responsible from generating the Lynx ROM and calling the emulator will fail to function if executed from inside the editor; if that happens, please try to execute it manually by going to "Folder-Where-The-Application-Was-Installed\8bit-Unity\build\yourprojectname-lynx.bat"; see also: https://github.com/haroldo-ok/BlocklyVN8bit/issues/8 2 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.