Jump to content
IGNORED

rubyQ! (no more on store)


Silvio Mogno

Recommended Posts

EXCLUSIVE WORLD PREMIERE OF Q*BERT!

 

Welcome to 2021 and Happy New Year! ZeroPage Homebrew has the Exclusive WORLD Premiere of Q*Bert on Friday's (Jan 8, 2021) stream LIVE on Twitch at 6PM PT | 9PM ET | 2AM GMT! Hope everyone can watch!

 

 

Games:

 

 (SET VIDEO TO 1080P60 FOR FULL QUALITY)

 

 

 

Edited by ZeroPage Homebrew
  • Like 8
Link to comment
Share on other sites

On 1/5/2021 at 2:40 AM, Silvio Mogno said:

Graphics and music are ripped from the original game because I'm neither a graphics designer nor a musician. ? I slightly changed graphics and music but help to improve would be appreciated! 

 

This looks great @Silvio Mogno, great job! :o :thumbsup: 

 

I know that Mike Haas aka @iesposta had put together a very good demo of a Q*Bert enhanced with amazing graphics, and he also happens to be a sound wizard also (he did the amazing sounds for Mappy & Wizard of Wor Arcade) so he might be able to provide some pointers for graphics and sounds. :)  

  • Like 4
Link to comment
Share on other sites

This new Qbert version looks excellent. I would suggest having classic mode and optional new features mode. The frozen squares are a cool (ugh!) Idea, but it would be nice to have the option to just play by normal Qbert  rules too.  

 

Also, every time I type Qbert,  it gets auto corrected to Albert!  

  • Like 1
Link to comment
Share on other sites

9 minutes ago, Cafeman said:

This new Qbert version looks excellent. I would suggest having classic mode and optional new features mode. The frozen squares are a cool (ugh!) Idea, but it would be nice to have the option to just play by normal Qbert  rules too.  

 

Also, every time I type Qbert,  it gets auto corrected to Albert!  

Yes, it was already planned: classic mode and funky mode (movin discs, ice, flashing Sam). I'll add the possibility to choose in the main menu when the game will be complete.

  • Like 2
  • Thanks 1
Link to comment
Share on other sites

Thank you for releasing the bin, it's a fantastic version of Q*Bert with awesome extras! Just curious how long it took you to program it and if you were planning on any further changes. I think it plays great as is. I will now retire my Parker Bros version. Thanks again

  • Like 1
Link to comment
Share on other sites

1 hour ago, xybot67 said:

Thank you for releasing the bin, it's a fantastic version of Q*Bert with awesome extras! Just curious how long it took you to program it and if you were planning on any further changes. I think it plays great as is. I will now retire my Parker Bros version. Thanks again

The asm code (the hardest one) took about 20 hours of coding. The C code took a little more hours but after implementing kernel interface the remaining was quite straightforward.

Link to comment
Share on other sites

Excellent! Really like the core game so far. Looking forward to the final finishes.

 

It looks like you only have one object (other than q*bert) on the screen at a time. Will that change?

 

I like the freeze dude, but make that an option. Have the main version be as true to the original Q*bert as possible. I'd love to see the freeze guy in another variation. That seems it would add a fun new dynamic.

  • Like 2
Link to comment
Share on other sites

1 hour ago, Zoyx said:

Excellent! Really like the core game so far. Looking forward to the final finishes.

 

It looks like you only have one object (other than q*bert) on the screen at a time. Will that change?

 

I like the freeze dude, but make that an option. Have the main version be as true to the original Q*bert as possible. I'd love to see the freeze guy in another variation. That seems it would add a fun new dynamic.

No, there isn't only a enemy at time. In theory we could have 6 enemies at the same time. Setting to higher difficulty (when I'll add an options menu) will lead to an insanely hard game.

 

  • Like 2
Link to comment
Share on other sites

On 1/5/2021 at 9:40 AM, Silvio Mogno said:

.

Graphics and music are ripped from the original game because I'm neither a graphics designer nor a musician. ? I slightly changed graphics and music but help to improve would be appreciated! 

.

Hey man, great work ?

 

I can help in the sprite department if you are still interested !

PM me if you like the sample.

 

demo-export.png.9f58766b0b2881d39954a7988ba8d84f.png

 

  • Like 7
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...