Goochman Posted February 1, 2021 Share Posted February 1, 2021 (edited) So it appears GD emulation of the CD is on the horizon - Im curious if there is any benefit for devs to create more "CD" images vs Cart games moving forward? As I understand it "CD" games eat away at the limited Jag memory but provide more storage for FMV type assets vs a cart so is the memory penalty worth it? Just curious if with the GD emulation that devs might favor more "CD" based games or not? Edited February 1, 2021 by Goochman Quote Link to comment Share on other sites More sharing options...
LordKraken Posted February 1, 2021 Share Posted February 1, 2021 Probably yes for CD quality music, but apart from that, data usage of early CR-ROM games was mostly FMV, and I doubt any homebrew developer has the time and the resources to produce movies, but of course it could happen Quote Link to comment Share on other sites More sharing options...
+MattelAquarius Posted February 1, 2021 Share Posted February 1, 2021 I would be fine with never seeing any new Cinepak FMV video in a Jaguar game. I agree that CD quality music would be very nice to have, though. Quote Link to comment Share on other sites More sharing options...
neo_rg Posted February 1, 2021 Share Posted February 1, 2021 I'm sure more with favour bank swapping and going for 16mb ROM sizes. 4 Quote Link to comment Share on other sites More sharing options...
Pete5125 Posted February 4, 2021 Share Posted February 4, 2021 I would think with rise of you tube a choose your adventure type game where you just pick from 3 possible scenarios would be semi easy to do, granted I'm not a programmer. But yes the jump from cart to cd lead to some awful games, they were either cart games with videos inserted or fmv games that weren't fun. Playstation and Saturn are the 1st wave that had mainly good games. SEGA CD/3DO/CDi ratio of good to bad games was about the same as the Jag Quote Link to comment Share on other sites More sharing options...
captainblack Posted February 6, 2021 Share Posted February 6, 2021 Imagine an enhanced version of Raiden optimized with CD quality audio. Maybe even an enhanced version of Ultra Vortek that matches the presentation of PS1 fighting games. 2 Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted February 6, 2021 Share Posted February 6, 2021 The Jaguar can't play CD Audio for 'free' like other systems because the Jaguar treats CD Audio as a data stream that it has to read and process via an interrupt, and then mix in with anything else its currently doing. Like everything else JaguarCD related, its horrific. 6 Quote Link to comment Share on other sites More sharing options...
doctorclu Posted February 6, 2021 Share Posted February 6, 2021 3 hours ago, CyranoJ said: The Jaguar can't play CD Audio for 'free' like other systems because the Jaguar treats CD Audio as a data stream that it has to read and process via an interrupt, and then mix in with anything else its currently doing. Like everything else JaguarCD related, its horrific. That is fairly horrific and explains a lot on why we don't see the Jag CD being used as a tag-on soundtrack for games. 2 Quote Link to comment Share on other sites More sharing options...
PFG 9000 Posted February 6, 2021 Share Posted February 6, 2021 On 2/4/2021 at 9:25 AM, Pete5125 said: Playstation and Saturn are the 1st wave that had mainly good games. SEGA CD/3DO/CDi ratio of good to bad games was about the same as the Jag I'd argue in favor of the PC Engine-CD. That thing had tons of amazing games. The Japanese library is enormous, so I can't comment on the ratio of good to bad games. But for that matter, how many crappy FMV games are on the Sega CD? It can't be a major component of that game library. And there are plenty of awesome Sega CD games anyway. Quote Link to comment Share on other sites More sharing options...
Clint Thompson Posted February 6, 2021 Share Posted February 6, 2021 4 hours ago, CyranoJ said: The Jaguar can't play CD Audio for 'free' like other systems because the Jaguar treats CD Audio as a data stream that it has to read and process via an interrupt, and then mix in with anything else its currently doing. Like everything else JaguarCD related, its horrific. Isn’t that only true with red book audio games? Which I guess would be all official released CD games? (Except Primal Rage?) since AFAIK, load the levels and then play the audio track while the game runs from RAM? Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted February 6, 2021 Share Posted February 6, 2021 46 minutes ago, Clint Thompson said: Isn’t that only true with red book audio games? Which I guess would be all official released CD games? (Except Primal Rage?) since AFAIK, load the levels and then play the audio track while the game runs from RAM? Either way, you are streaming data from the CD and processing it. Half a dozen of one.... It's a mess either way. 1 Quote Link to comment Share on other sites More sharing options...
JagChris Posted February 6, 2021 Share Posted February 6, 2021 (edited) 3 hours ago, Clint Thompson said: Isn’t that only true with red book audio games? Which I guess would be all official released CD games? (Except Primal Rage?) since AFAIK, load the levels and then play the audio track while the game runs from RAM? I think he's saying it's a mess but not impossible. The VLM manages. Probably not as easy as other systems doing something similar. Edited February 6, 2021 by JagChris Quote Link to comment Share on other sites More sharing options...
tripled79 Posted February 6, 2021 Share Posted February 6, 2021 But the Atari Jaguar CD advertisements in GamePro magazine said it would be an upgrade... 1 2 Quote Link to comment Share on other sites More sharing options...
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