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Space Invaders Deluxe Roklan version.


SoundGammon

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This is unlikely to work. The dumps seem to be correct, but there is a lot of unused space in them. The 8-bit version is 8K in size. These 3 chips contain only about 4K of data.

 

The HI chip is mostly empty, except for the init vectors at the end, so it should be mapped to $B000-$BFFF.

The LO-MID chip is fully filled, while the HI-MID chip only contains data in the first $50 bytes. I believe this is correct though - when joined together, LO-MID and HI-MID matchthe last ca. 4K of the 8-bit version. It seems that LO-MID should be mapped to$7000-$7FFF and HI-MID to $8000-$8FFF.

 

The issue is, there is no data on the chips that would match the first 4K of the 8-bit version. The init vector points to $6047, which means that the missing 4K should be mapped to $6000-$6FFF.

 

Overall, this cartridge seems to use the "Two chip 16 KB 5200 cartridge" mapping. The ROM image should be formed by joining the missing 4K, LO-MID, HI-MID and HI in that order, to form the following memory mapping:

???    -> $4000-$4FFF, $6000-$6FFF
LO_MID -> $5000-$5FFF, $7000-$7FFF
HI_MID -> $8000-$8FFF, $9000-$9FFF
HI     -> $A000-$AFFF, $B000-$BFFF

 

Edited by Kr0tki
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