saboteur Posted March 4, 2021 Share Posted March 4, 2021 Hi, First up thanks for JagStudio, been going through the examples and seeing what differences and gotcha's i'd come across converting from BCX. Anyhoo, the gridsprite demo is awesome. I'd been mucking around with tile based maps for my manicminer but was having real problems with sprite position to tile and never got it quite right but this demo has put me right. I think i found a mistake in the .bas though, i think line 123 should be : sprite[2].y=(sprite_y)<<16 this then allows the sprite to move to sprite to the top row of the map. Once again thanks for all the effort. Quote Link to comment Share on other sites More sharing options...
Sporadic Posted March 4, 2021 Share Posted March 4, 2021 Great that you're playing around with JS. Will check out that line you highlighted. Credit goes to ggn for that example. It was one of the original RB+ examples (as are a lot of them). Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.