glurk Posted May 10, 2021 Share Posted May 10, 2021 I'm not sure why I even did this, just playing around really. I took the XEX of "Galactic Chase" and made it into a .CAR cartridge image. I just had to add the cartridge setup byes and write a little memory move code. It's a bit of a hack honestly, but it works... It seems to need 48K or up, but I think the XEX was like that too. Maybe someone will find it useful, I don't know. I was just having a bit of fun with it. Galactic Chase.car 1 Quote Link to comment Share on other sites More sharing options...
Wrathchild Posted May 10, 2021 Share Posted May 10, 2021 In 2009 this was ported to the 5200 by @Fandal and I did a parallel conversion to confirm if his port was good and as a side-benefit of that a cart based A8 version was made too. The original game ran in 16K, e.g. from tape, and so a cartridge version should be no different. a8gchase.car 1 Quote Link to comment Share on other sites More sharing options...
glurk Posted May 11, 2021 Author Share Posted May 11, 2021 11 hours ago, Wrathchild said: The original game ran in 16K, e.g. from tape, and so a cartridge version should be no different. I agree, I only had that XEX to work with. So here's the best of both, an 8K CAR version that runs in 16K. Galactic Chase.car 1 Quote Link to comment Share on other sites More sharing options...
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