goya Posted May 11, 2021 Share Posted May 11, 2021 (edited) Ok, I'm able to build the Linux version with SDL, but under Windows 10 it does not work! I'm not talking about the DirectX version, which they detail. I'm talking about the one that they release with SDL support. The thing is you cannot run ./configure and Microsoft C/C++ chokes at the syntax... ? So does anyone know how they build Atari800 with SDL for Windows 10? One clue is that the release build includes gcc libraries so are they using something like Cigwin? Edited May 11, 2021 by goya Quote Link to comment Share on other sites More sharing options...
Kr0tki Posted May 21, 2021 Share Posted May 21, 2021 Read DOC\BUILD.windows. Quote Link to comment Share on other sites More sharing options...
zzip Posted May 21, 2021 Share Posted May 21, 2021 On 5/11/2021 at 5:34 PM, goya said: Ok, I'm able to build the Linux version with SDL, but under Windows 10 it does not work! I'm not talking about the DirectX version, which they detail. I'm talking about the one that they release with SDL support. The thing is you cannot run ./configure and Microsoft C/C++ chokes at the syntax... ? So does anyone know how they build Atari800 with SDL for Windows 10? One clue is that the release build includes gcc libraries so are they using something like Cigwin? You probably can build it with cygwin, but if you aren't careful it will depend on cygwin.dll being present to run. There's a flag you can pass to build stuff that doesn't depend on cygwin.dll so that it will run on any Windows installation. But it's been awhile since I built anything under cygwin so I don't remember what that flag was. Quote Link to comment Share on other sites More sharing options...
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