Jump to content
IGNORED

Fpp game engine


shanti77

Recommended Posts

This is really, really good.

 

I wouldn't bother doing any more work with getting the FPS up, it is high as it is.

 

I also wouldn't do any more to add extra colours, we can live without 32 colours on screen.

 

If however this engine could have some very clever logic to allow players to walk through narrow tunnels easily without hitting the walls (unless they really want to), that would be amazing.

 

Imagine it like those car driving games where you spend all your time hitting the kerb, rather than driving. If there was a small repulsion by walls (or kerbs) to make it harder to bump into walls, that would be great.

 

How this is normally handled, I have no idea.

Link to comment
Share on other sites

The character mode allows PMg to have two PF registers as a hardware masking . So Enemies build on PMg, can be placed correctly into the scene. And they can be used even with no additionalCPU cost. Just don't change them ;) , move the whole thing 360 degrees around it. 

 

It's a sad part that softwaredevelopment on the Atari is that slow. 

Even more thanks to people who do this today.

 

If an old 8 bit computer is able to show a playable rendition of Wolf 3D , then the Atari .

 

Link to comment
Share on other sites

"How this is normally handled, I have no idea." - in modern games, a common cheap approach is with a secondary direction specific collision volume for the player (camera) entity that reproduces the feel of predictive collision management by adjusting the frustum facing and/or retarding movement speed before the viewport collides (clips) with the visible geometry. 

Edited by Jetboot Jack
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...