Tafoid Posted July 1, 2021 Share Posted July 1, 2021 MAME 0.233 Are you ready for MAME 0.233? With dozens of reported issues fixed, over a hundred pull requests merged, and a flurry of development across all areas, our mid-year release is huge! Some of the more interesting machines added this month include several prototype JAKKS Pacific TV Games, the elusive English version of Namco’s Armadillo Racing, and the LCD hand-held game Space Mission from Tronica. There are lots of new Apple IIgs and Macintosh software list items, tying in nicely with the recently improved emulation of these systems, as well as an update to the Colour Genie collection, and a massive haul of MicroBee floppy dumps. A few more Mattel Juice Box cartridges have been dumped, allowing you to marvel at the poor-quality, 6 frames-per-second video. Significantly improved systems include the Atari Portfolio, Tandy MC-10, and Tandy VIS. Carl has continued to work on Japanese home computers, and Ville Linde is back this month, bringing a batch of updates for the Konami Hornet platform. Juno First, The Tin Star, The Empire Strikes Back have all had bugs squashed, and some of the last remaining regressions from the Yamaha FM synthesis rewrite have been resolved. David Haywood has turned his attention to bootlegs of games including Final Lap 3, Guttang Gottong, and Alien Storm. This release includes preliminary sound support for the Super A'Can console. On the topic of sound, some Yamaha synthesisers have been promoted to working, and MAME can now play back standard MIDI files to exercise machines that take MIDI input. There are several general usability improvements in this release, including updated Chinese and Greek translations, better configuration handling for slot devices, and a few small enhancements to the built-in user interface. Issues with artwork using SVG and Windows DIB (BMP) images on ARM/AArch64-based Linux systems should also be fixed. As always, you can find much more detail about all the action in the whatsnew.txt file, and the source and 64-bit Windows binary packages are available from the download page. Read the rest of this entry » Quote Link to comment Share on other sites More sharing options...
Stiletto Posted July 1, 2021 Share Posted July 1, 2021 Official MAME 0.233 Twitter and Facebook links! https://www.facebook.com/mamedev.org/posts/2879133985669589 https://twitter.com/mamedev_org/status/1410656390113341440 If you can support MAME on social media, please show our social media posts some love with Likes/Loves/Retweets/Shares/etc.! Quote Link to comment Share on other sites More sharing options...
Class316 Posted July 2, 2021 Share Posted July 2, 2021 Still no MAMEUI64 update for this. Quote Link to comment Share on other sites More sharing options...
Tafoid Posted July 4, 2021 Author Share Posted July 4, 2021 On 7/1/2021 at 9:34 PM, Class316 said: Still no MAMEUI64 update for this. We don't control the MAMEUI Windows-based MAME that people have been accustomed to over the years. That said, you may be confused to the fact that MAME no longer produces binaries that are NOT 64-bit. Any MAME binary produced/released from the official site from 0.218 onward as been 64-bit only. As well, starting in 0.229, the "64" suffix was dropped so all binaries are produced as simply "MAME" Therefore, the newest MAMEUI won't show the 64 - but will be a 64-bit binary. Quote Link to comment Share on other sites More sharing options...
mr_me Posted July 5, 2021 Share Posted July 5, 2021 Yeah Maneui64 dropped the 64 from their name. Latest version based on 233. http://www.mameui.info Quote Link to comment Share on other sites More sharing options...
Class316 Posted July 7, 2021 Share Posted July 7, 2021 (edited) Right thanks, I was confusing on the wrong site. https://mameui.en.uptodown.com/windows Edited July 7, 2021 by Class316 Quote Link to comment Share on other sites More sharing options...
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