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MAME 0.233 Released!


Tafoid

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MAME 0.233

 

Are you ready for MAME 0.233?  With dozens of reported issues fixed, over a hundred pull requests merged, and a flurry of development across all areas, our mid-year release is huge!  Some of the more interesting machines added this month include several prototype JAKKS Pacific TV Games, the elusive English version of Namco’s Armadillo Racing, and the LCD hand-held game Space Mission from Tronica.

 

There are lots of new Apple IIgs and Macintosh software list items, tying in nicely with the recently improved emulation of these systems, as well as an update to the Colour Genie collection, and a massive haul of MicroBee floppy dumps.  A few more Mattel Juice Box cartridges have been dumped, allowing you to marvel at the poor-quality, 6 frames-per-second video.

 

Significantly improved systems include the Atari Portfolio, Tandy MC-10, and Tandy VIS.  Carl has continued to work on Japanese home computers, and Ville Linde is back this month, bringing a batch of updates for the Konami Hornet platform.  Juno First, The Tin Star, The Empire Strikes Back have all had bugs squashed, and some of the last remaining regressions from the Yamaha FM synthesis rewrite have been resolved.  David Haywood has turned his attention to bootlegs of games including Final Lap 3, Guttang Gottong, and Alien Storm.

 

This release includes preliminary sound support for the Super A'Can console.  On the topic of sound, some Yamaha synthesisers have been promoted to working, and MAME can now play back standard MIDI files to exercise machines that take MIDI input.

 

There are several general usability improvements in this release, including updated Chinese and Greek translations, better configuration handling for slot devices, and a few small enhancements to the built-in user interface.  Issues with artwork using SVG and Windows DIB (BMP) images on ARM/AArch64-based Linux systems should also be fixed.

 

As always, you can find much more detail about all the action in the whatsnew.txt file, and the source and 64-bit Windows binary packages are available from the download page.

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On 7/1/2021 at 9:34 PM, Class316 said:

Still no MAMEUI64 update for this.

 

We don't control the MAMEUI Windows-based MAME that people have been accustomed to over the years.

That said, you may be confused to the fact that MAME no longer produces binaries that are NOT 64-bit.  Any MAME binary produced/released from the official site from 0.218 onward as been 64-bit only.  As well, starting in 0.229, the "64" suffix was dropped so all binaries are produced as simply "MAME"  Therefore, the newest MAMEUI won't show the 64 - but will be a 64-bit binary.

 

 

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