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Retrospect

Hunch Back (No F-18A!)

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10 minutes ago, xahmol said:

Made a picture with the TI and C64 version at the same time

Hey thanks! :)

 

Great to see them both side-to-side like that

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4 hours ago, Retrospect said:

Hey thanks! :)

 

Great to see them both side-to-side like that

Have Hunchback for my Oric Atmos and ZX Spectrum 128+ as well, but could not photograph those at the same time as they are connected to the same CRT as the TI via SCART switcher.

But your version compares very well in looks and playability! Great work.

 

Played the ZX Spectrum version a lot back then. Did not have the C64 or Oric version then, but nowadays with internet and mass storage devices for all my retros of course that is now trivial 😉

Edited by xahmol
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On 8/28/2021 at 2:22 PM, twoodland said:

This game is AWESOME! Thank you so much!

You are welcome twoodland.  It's great to know people like the game.  :)

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Thank you @Retrospect, can add me to the list of people that appreciate this conversion!  :)

 

Only became aware of this game years ago, thanks to the 2600 homebrew. And despite being old enough, had no idea it was an arcade game as I never saw it BITD. It is a fun little game, and this version has that classic arcade quality feel to it. Challenging in a fun way, but damn... still need to get the "hang" of jumping onto the swinging ropes!  :lol:

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8 hours ago, save2600 said:

still need to get the "hang" of jumping onto the swinging ropes

Hi save2600, glad you like it ... the ropes are a real bugger ... but they're not quite as hard as some other home conversions, such as the Vic-20 to name but one !   .... once you get the timing right, it's just about the same every time.    Jump when the rope is about a sprite's width away from the edge, coming toward the player.  Then ensure you press fire again only when you reach the edge at the other side.  By the way you'll be pleased to know, it gets slightly harder as you progress, as I'm sure I remember putting in arrows or fireballs that shoot across the screen as you wait for the rope.  ;)

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