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I have 2 atari games MADE IN MEXICO.


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Those boards swap around the data and address signals going to the eprom, and therefore the rom programmed in there has to be "scrambled" in such a way that will appear correct when read from the cartridge port. Both the bits in each byte as well as the order of the bytes has been altered. That's why they are so different (and why they don't work in an emulator), if you dump them directly from the chips.

a26_mex_board.thumb.jpeg.61a47b701aa83b451a5a1e5635ec06fc.jpegeprom.thumb.png.8c09dde4d706f59c34117994422bf05a.png


Here are the roms rearranged to match what the CPU in the Atari would actually see when those carts are plugged in (and this is what you would get by using a cartridge dumper). These can be run on emulators, flashcarts or burned on standard carts.

Mr._DO.binKangaroo.bin

Only a few bytes differ between these and the original NTSC roms.

 

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