+Andrew Davie Posted July 26, 2021 Share Posted July 26, 2021 This is the dumping thread for demo binaries of my new ChronoColour(TM) Sprite System. This first demo just has spaceships; I plan to have it running some fighter sprites to see how it looks. This will probably bork on hardware; it's not too far away, though, from working if it does. No interaction here... purely a demo. My goal is to refine the system and see how much speed I can get, and thus how many/big sprites can be drawn. Also, to see if a fighting game using this is feasible. I suspect so.... BIGASS20210726.bin 6 Quote Link to comment Share on other sites More sharing options...
JetSetIlly Posted July 26, 2021 Share Posted July 26, 2021 This is a lot more effective than I was expecting. Well done. 1 Quote Link to comment Share on other sites More sharing options...
+Andrew Davie Posted July 26, 2021 Author Share Posted July 26, 2021 Uh oh, the arch nemesis seems to have shown up.... BIGASS20210727.bin 4 Quote Link to comment Share on other sites More sharing options...
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