+x=usr(1536) Posted September 12, 2021 Share Posted September 12, 2021 5200 Qix is far superior to the A8 version. Anyone who likes the game but has never tried the A8 port of it really should. 3 Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted September 12, 2021 Author Share Posted September 12, 2021 (edited) 11 minutes ago, sramirez2008 said: I’ve always used my Starplex controller with all versions (2600, 7800 & 5200) of Asteroids, but I’ll try these out as well. If you have a Masterplay or clone, the Starplex controller will work just fine. There’s not a better controller (IMO) to simulate the coin-op gameplay. Starplex controllers are tough to find nowadays hopefully maybe the good folks over at RetroGameBoyz.com can come up with a similar controller, much like this one that was frequently advertised in Electronic Games magazine all the time from a company known as Questar, they made ones with just buttons (similar to the Starplex) and one with a joystick and a fire button in a console form, you know, something like this: Edited September 12, 2021 by BIGHMW 2 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted September 12, 2021 Share Posted September 12, 2021 12 minutes ago, BIGHMW said: Starplex controllers are tough to find nowadays hopefully maybe the good folks over at RetroGameBoyz.com can come up with a similar controller, much like this one that was frequently advertised in Electronic Games magazine all the time from a company known as Questar, they made ones with just buttons (similar to the Starplex) and one with a joystick and a fire button in a console form, you know, something like this: That Questar controller is even harder to find. I’ve always wanted one for my collection, but whenever they’ve shown up, they’ve been pretty pricey. Love the decal on that controller. ? 2 Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted September 12, 2021 Author Share Posted September 12, 2021 Just now, sramirez2008 said: That Questar controller is even harder to find. I’ve always wanted one for my collection, but whenever they’ve shown up, they’ve been pretty pricey. Well hopefully RetroGameBoyz.com will come up with something similar to it if we speak maybe they will build one, the guys make to order they even have a 3-D printer so they can print up cases for them and of course they can build one using their same fire buttons they use on their existing controllers, I bought a custom 5200 joystick controller in which I love and I will be premiering the video for it later on tonight (I filmed it earlier this month, I just need to come up with a new end tag closing promo, one that covers all 3) for my videos for all 3 of my YouTube channels, then I can upload it right here on AA. 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted September 12, 2021 Share Posted September 12, 2021 7 minutes ago, BIGHMW said: I bought a custom 5200 joystick controller in which I love and I will be premiering the video for it later on tonight Mine shipped last week.? 1 Quote Link to comment Share on other sites More sharing options...
TrekMD Posted September 12, 2021 Share Posted September 12, 2021 I need to check these out. Love the box design and cart label design for Asteroids for the 5200. 1 Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted September 12, 2021 Author Share Posted September 12, 2021 (edited) 14 minutes ago, sramirez2008 said: Mine shipped last week.? To show mine off here are some pics of mine Edited September 12, 2021 by BIGHMW 2 Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted September 12, 2021 Author Share Posted September 12, 2021 3 minutes ago, TrekMD said: I need to check these out. Love the box design and cart label design for Asteroids for the 5200. Better than the artwork for the one that AA currently has for sale in their shop, and so are these roms. 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted September 12, 2021 Share Posted September 12, 2021 Just now, TrekMD said: I need to check these out. Love the box design and cart label design for Asteroids for the 5200. My box was made by Marc Oberhäuser and the cart was by Al (custom cart). 2 Quote Link to comment Share on other sites More sharing options...
GrizzLee Posted September 19, 2021 Share Posted September 19, 2021 Just a quick question. Do I change the extension to bin to get this play on the Atarimax? Or is the further work needed? Thanks Quote Link to comment Share on other sites More sharing options...
TrekMD Posted September 20, 2021 Share Posted September 20, 2021 On 9/12/2021 at 7:55 PM, sramirez2008 said: My box was made by Marc Oberhäuser and the cart was by Al (custom cart). I just ordered the box. I guess I just need the art for the label. 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted September 20, 2021 Share Posted September 20, 2021 12 minutes ago, TrekMD said: I just ordered the box. I guess I just need the art for the label. The image for the label is here ? Al was able to use it for my cart. 1 Quote Link to comment Share on other sites More sharing options...
Keatah Posted October 5, 2021 Share Posted October 5, 2021 There's still a minor glitch that could use some TLC. This in Altirra. The button to select the number of players and patrol/combat seems laggy. Not always responding. And the # of players cycles through weirdly. 1234 234 34 4 ..and only then can I get back to 1-player. Similar happens with Bounce, fast/slow, and type of defense like shield/flip/hyperspace. It's just the menu stuff that's slow or erratic. In-game play is fine. Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted October 6, 2021 Author Share Posted October 6, 2021 9 hours ago, Keatah said: There's still a minor glitch that could use some TLC. This in Altirra. The button to select the number of players and patrol/combat seems laggy. Not always responding. And the # of players cycles through weirdly. 1234 234 34 4 ..and only then can I get back to 1-player. Similar happens with Bounce, fast/slow, and type of defense like shield/flip/hyperspace. It's just the menu stuff that's slow or erratic. In-game play is fine. I also notice that as well, but it is also apparent on the 8-bit original version as well, I checked my version on my XEGS to confirm that. Quote Link to comment Share on other sites More sharing options...
Keatah Posted October 6, 2021 Share Posted October 6, 2021 Which is apparent on the 8-bit original? The intermittency/lag of the selection? Or the number pattern? Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted October 6, 2021 Author Share Posted October 6, 2021 4 hours ago, Keatah said: Which is apparent on the 8-bit original? The intermittency/lag of the selection? Or the number pattern? The intermittency/lag. As for the menu I am a 5200 guy so I wouldn't know what keys do what on pretty much any program. Quote Link to comment Share on other sites More sharing options...
phuzaxeman Posted October 13, 2021 Share Posted October 13, 2021 On 9/12/2021 at 6:13 PM, BIGHMW said: Starplex controllers are tough to find nowadays hopefully maybe the good folks over at RetroGameBoyz.com can come up with a similar controller, much like this one that was frequently advertised in Electronic Games magazine all the time from a company known as Questar, they made ones with just buttons (similar to the Starplex) and one with a joystick and a fire button in a console form, you know, something like this: Those look cool. Would be cool on Star Island. #fortheH 2 Quote Link to comment Share on other sites More sharing options...
BIGHMW Posted October 13, 2021 Author Share Posted October 13, 2021 (edited) You know I wonder if maybe Paul @playsoft might perhaps be willing to re-port the improved defense version included in this post back to the 8-bit so that 8-bit owners can also enjoy that significant edge having that instant response from the defensive modes as opposed to having to wait a half-a-second to warp into hyperspace/throw up shields/flip over. They don't have that one yet, perhaps maybe they should. Asteroids - 8-Bit Conversion - Improved Defense.bin Edited October 13, 2021 by BIGHMW Quote Link to comment Share on other sites More sharing options...
Lynxpro Posted October 27, 2021 Share Posted October 27, 2021 On 8/7/2021 at 11:22 PM, BIGHMW said: ...and really the only difference now between this new and improved 5200 version and the 1982 5200 prototype is the copyright message (where it says "(c)1981 ATARI") on the 8-bit version, that and the defensive options actually work on the re-ports, but other than that that's it. I can't wait to hear from many of you on this and find out what your favorite 5200 version is. I'm a big proponent of @playsoft adding his user name to any credits for any game he ports and/or improves for the 5200 [or A8, or 7800, etc]. He deserves to receive credit each time the game loads so everyone can see it. I even told him that when he ported Slime to the 5200 a few years back. Just as a joke, I'd love to see the copyright notice include a 2021 to "Atari" or whatever Infogrames is calling itself at the moment. Atari Interactive? Atari Yo Mamma? Speaking of modern stuff, I'd like to see Breakout Boost made for the classic Atari consoles. I think "Atari" did a really good job with the contract on that property being made for iOS. I might be compelled to say I prefer it to Arkanoid. 1 Quote Link to comment Share on other sites More sharing options...
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