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On releasing the Commodore 128 port today I realised I never officially released the TI-99/4a version. I did post the development story in the Development board, but never the (so far) completed version.


In 1992 I wrote a C128 80 column version of the game LUDO in BASIC. With the retrieval of my old hardware my retro hobby was rekindled beginning 2020.

That is why I thought it would be fun to revisit my 1992 BASIC code and port it to the machines I an now again using, now using C to speed things up,

Now have finished versions for the TI-99/4a, the Oric Atmos and the Commodore 128 (80 column mode).

To do is still a ZX Spectrum version ;-)


TI-99/4a version attached. Unzip contents to your disk emulation location of emulator, TIPI or other solution and start the LUDO main executable (the file just called LUDO).


Would love to hear feadback if you like it and/or if you encounter issues/bugs.


Full source code, documentation and the other machine versions at:



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