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sprites in Turbo-basic xl 1.5


atari1byte

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The main advantage TurboBASIC XL will give you is the MOVE command, to move large blocks of memory around (for moving the player/missile data vertically).  It also has some bitwise operations, which may be handy, depending on what you need to do. (It could help with individual missiles, I imagine.)

 

Good luck!

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