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Season 19 Round 10 - Vice: Project Doom


asponge

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Just a heads up, this is another title where the score disappears after Game Over and never returns.  Otherwise this one's pretty straight forward.

 

1776544608_ViceCartridge.png.ad8edb07ea8c3cd62bcc31399bc80f10.png 579764580_ViceScreenshot.png.f93ce8073e57a48ae23b216ef156ef3c.png

 

Game Rules:

No Continues

Manual

 

Score Post Deadline:  Sunday September 12 at 11:59 PM CDT.

 

AtariAge High Score:

54,500 by Wickycolumbus posted on 11/1/2008

 

Scores as of 9/12:

Razzie.P     404,800
mbd39        375,500
asponge      100,700
fakecortex    59,600
roadrunner    30,700

 

NES Arcade:

Below are 10 arcade ports we're playing alongside the regular games. You may post a score for any title, during the current regular season round.  Score improvements are always accepted as well.  Points for these games will be awarded at the end of the season.  Each game will be scored like a regular season round, e.g. first place will receive 25 points, second 20 points, etc.  All points earned here will be added to your season total.

 

Click here for the Arcade Scoreboard

 

Bad Dudes                                    Bump 'n' Jump                               BurgerTime

1185140314_BadDudesCartridge.png.fad5d7ba0f2ddbbaf10214d6ad7055d4.png 1295952834_BadDudesScreenshot.png.c0ca782dffd4873f616c21405c404f03.png     1863057809_BumpnJumpCartridge.png.c9cf6f8b99f947561db931e8c19e7d20.png 181369828_BumpnJumpScreenshot.png.31f9c628bcd4bafa8ec0500b2ab62a9b.png     1638739211_BurgertimeCartridge.png.2267190f2f0e7e6a621303d5cf278d01.png 1301070461_BurgertimeScreenshot.png.ee48d43773a1eb2eff2aeb065133844c.png    

Manual                                         Manual                                          Manual

 

Donkey Kong                                 Donkey Kong Jr.                            Gyruss

659635161_DonkeyKongCartirdge.png.fa8b7af68e0915a504f5a3d0ec4d2bce.png 1855516407_DonkeyKongScreenshot.png.9ead0ca86244786b2468b9ad54b9b090.png    455111871_DonkeyKongJrCartridge.png.4a55dcac927c899af6705af770cc49ac.png 1450460045_DonkeyKongJrScreenshot.png.f747edefe5eb3c86a15d14ce4558cb0d.png     2065074949_GyrussCartridge.png.771e9ca6799127f688127e2f6b0cf4de.png 1429652842_GyrussScreenshot.png.7cd241aa5dc610a1930efb72b62fba21.png

Manual                                         Manual                                          Manual

Game A                                        Game A

 

Palamedes                                    Popeye                                          Q*bert

500867409_PalamedesCartridge.png.a5c9a908772235040aabc8f6d6534615.png 2006553701_PalamedesScreenshot.png.5780d8672df79d6ae79ce68da470e3c6.png     1639789513_PopeyeCartridge.png.fdc4eec81c1d487c792d05e9245710dd.png 1845576410_PopeyeScreenshot.png.a8a758853ec7c80a5fecbb3624162988.png    1044524417_Q-BertCartridge.png.0df234f246a355c45719ae8aed0aff8a.png 732812528_Q-bertScreenshot.png.5ed9bed6be0127b3eacb8193a0ed53a1.png    

Manual                                         Manual                                          Manual

Start at Level 1                             Game A

 

Shinobi

1589253824_ShinobiCartridge.png.9f78c5ef8fcb3f614a4a1c022c1969cb.png 2057876617_ShinobiScreenshot.png.21d62aaa91a9c0dd51f3f59c6a3c5296.png 

Manual

 

Season Standings:

Scoreboard.png.f069b0bcccc031501f93016bbd7500db.png

 

General HSC Season Rules:

  • To participate, just post a score to the thread. Anyone can join in at any time.
  • A picture or screenshot is encouraged when posting a score but not required.
  • The season is 15 rounds long.
  • Games will be posted on Sundays and run two weeks through Sunday at 11:59 PM CST.
  • Do not exploit game glitches, take advantage of 1-up loops or intentionally die in order to replay a level.
  • If "point pressing" is not specified in the game rules you should be moving forward in an attempt to complete/loop the game and not "camping" for points.
  • No emulator save states, slow-mo, rewind, etc.
  • No cheats, e.g. Konami code, Game Genie, etc.
  • Turbo controllers are allowed.
  • Round points are awarded according to the following chart:
    1110848006_ScoreChart.png.e4e6c238b16cc1de0a8133d7d8dfa42d.png
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Cutscenes are laughable but fun, and I like how the first level acts as an intro to the title screen. I also had a lot of fun with the 2nd stage boss!

 

Still, I’d rather be playing Duck Tales hahaha. Not a bad game so far here tho lol. 

 

Vice: Project Doom - 59,600 stage 3-2

BCA36117-49D3-4A29-9C15-20DBB5543779.thumb.jpeg.4ce7fc08df7afb9e79ed023253f1cec6.jpeg

 

Bit the dust on this boss, no score increase. 

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34 minutes ago, asponge said:

49,800

 

91544134_ViceProjectDoom.png.6846e58c42e142d13ce8ff42d4130703.png

 

Bit it on the same boss as fakecortex.  Needs work...

It takes a few tries to pick up on the pattern. Just get in close and duck and get a bunch of sword hits in when it's shooting fire and then jump on the platforms when it's going to come at you. The sword is incredibly useful against bosses as it can quickly deal a bunch of damage.

 

Also you can walk while ducking.

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100,700

 

97938413_ViceProjectDoom.png.9b5d9421415c680972f22e1bc36e89d0.png

 

Died from a bird knocking me off of a platform.  It induced a troubling Ninja Gaiden flashback.

 

23 hours ago, mbd39 said:

It takes a few tries to pick up on the pattern. Just get in close and duck and get a bunch of sword hits in when it's shooting fire and then jump on the platforms when it's going to come at you. The sword is incredibly useful against bosses as it can quickly deal a bunch of damage.

Thanks for the tips.  The first two bosses are fairly easy once you figure them out.  I was originally trying to use grenades on both of them.  That was a mistake.  Especially with the second boss, getting close allows the fire to go right over you.  Otherwise, it's pretty difficult to avoid.

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404,800

 

Finished it!  No screenshot though, because it went straight to the ending after the points tallied. 

 

For years, I've been thinking I've played this game a lot.  But turns out, I was thinking of Code Name: Viper.   Been playing this quite a bit over the past few days, and I think it would have been one of my favorites if I'd found out about it back in the 80's

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