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In which generation would you set the "graphical limit" to foster creativity?
In which generation would you set the "graphical limit" to foster creativity?
15 members have voted
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1. In which generation would you set the "graphical limit" to foster creativity?
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8 bit was enough, colors ruined everything2
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16 bit is more than enough (Doom for PC included!)9
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32/64 bit, please. We need textured 3D so we can have Silent Hills and Ocarinas2
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PS2 era all the way. Shenmue and Shadow and the Colossus still impress me2
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